Benargee – User

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m (strike ArmA2 problematic category and comment A3 commands to avoid unstrip limit category)
m (Text replacement - "Dialog Control" to "Arma: GUI Configuration")
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[[:Category:Functions]]<br>
[[:Category:Functions]]<br>
[[Arma_3: Event Handlers]]<br>
[[Arma_3: Event Handlers]]<br>
[[Dialog Control]]<br>
[[Arma: GUI Configuration]]<br>
[[Benargee's Sandbox]]<br>
[[Benargee's Sandbox]]<br>
[[:Category:Benargee]]<br>
[[:Category:Benargee]]<br>

Revision as of 23:10, 10 March 2020

Steam: Benargee
Arma 3: Benargee
My wiki: http://wiki.benargee.com


Template:User en



frequent

Work in Progress

JIP

JIP False.gifJIP True.gif
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Template:ServerJIP/form
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No longer needed. Will use for server exec template Server Only.gif
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Category:GAME New Scripting Commands List

Problematic categories:

Altis, VR and Stratis map

Landmarks (chapels, regions, islands, towns, bases, airfields(airfield length and heading), etc), terrain statistics (highest point, lowest point, etc)


Arma 3 Map Legend

Arma 3\Addons\ui_f_data\a3\ui_f\data\map\locationtypes
Bordercrossing
to
Viewpoint
Arma 3\Addons\ui_f_data\a3\ui_f\data\map\MapControl
bunker
to
waypointeditor

Other

ParticleArray

SQF vs C/C++


other

300px

https://manuals.bisimulations.com/vbs3/3-0/manuals/

Click here to toggle the seealso.
Comand Description
setPos Template:Lorem
getPos Template:Lorem
position Template:Lorem
... ...

wiki stuff

time

current time at last refresh 2024 May 03 10:23:49

todo

Arma 3 default controls ^^
Altis, VR and Stratis map ^^
Category:Notes: Improper Formatting--Resolve and delete
Arma 3 Launcher
Arma 3 Helicopters
A3 Vehicles - create/organize/make template
introduced in cats.
Side - reformat, looks ugly. Add Faction flags
ArmA_2:_CfgIdentities to ArmA_3:_CfgIdentities with cam script
addLiveStats wtf is Xbox.
Take On Helicopters - Patches go through.
Test all a3 rotorlib commands back in TOH.
Arma 3: Editor Modules
Arma 3: Editor Units create
Arma 3: Editor Groups create
Arma_3_Actions#ScudCancel is scut not in a2oa?
Arma file types article




Added content milestones

Vehicles/weapons

Array Manipulation

set
select
reverse
forEach
count
find
resize
toArray
toString
in Array
deleteAt Weird behaviour when deleting copied arrays, atleast when doing so through debug. It will delete original array elements and not just copied.
pushBack
deleteRange Dev

?

Is position to getPos as visiblePosition is to getPosVisual (surface vs sea) or is it synonym. (visiblePositionASL?)