allDead: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
m (see also)
Line 19: Line 19:
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[allDeadMen]], [[allUnits]], [[allGroups]], [[playableUnits]], [[switchableUnits]], [[units]], [[vehicles]] |= SEEALSO  
| [[allDeadMen]], [[allUnits]], [[allGroups]], [[playableUnits]], [[switchableUnits]], [[units]], [[vehicles]], [[allCurators]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  

Revision as of 16:47, 18 May 2014

Hover & click on the images for description

Description

Description:
Return a list of all dead units including agents and destroyed vehicles. Dead units may be in vehicles.
Groups:
Uncategorised

Syntax

Syntax:
allDead
Return Value:
Array

Examples

Example 1:
{ deleteVehicle _x } forEach allDead;

Additional Information

See also:
allDeadMenallUnitsallGroupsplayableUnitsswitchableUnitsunitsvehiclesallCurators

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section