Difference between revisions of "ammo"

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{{RV|type=command
 
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|gr1= Unit Inventory
  
| Check how many rounds are left in the currently loaded magazine in the given muzzle. Since Arma v1.56 the command also returns ammo for units in vehicles.
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|descr= Check how many rounds are left in the currently loaded magazine in the given muzzle. Since Arma v1.56 the command also returns ammo for units in vehicles.
  
|s1= unit '''ammo''' muzzle
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|s1= unit [[ammo]] muzzle
  
 
|p1= unit: [[Object]]
 
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|p2= muzzle: [[String]] - muzzle of a weapon. See the topic [[:Category:Weapons]] for reference about possible values.
 
|p2= muzzle: [[String]] - muzzle of a weapon. See the topic [[:Category:Weapons]] for reference about possible values.
  
|r1=[[Number]]
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|r1= [[Number]]
  
 
|x1= <code>_count = [[player]] [[ammo]] "M16"; //returns 30 in case of a full magazine</code>
 
|x1= <code>_count = [[player]] [[ammo]] "M16"; //returns 30 in case of a full magazine</code>
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<dd class="note">'''OA 1.60''': The command works (now?) also for units in vehicles. However only for the vehicle's gunners' weapons - aka those returned by "weapons vehicle".
 
<dd class="note">'''OA 1.60''': The command works (now?) also for units in vehicles. However only for the vehicle's gunners' weapons - aka those returned by "weapons vehicle".
  
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{{GameCategory|arma1|Scripting Commands}}
 
{{GameCategory|arma2|Scripting Commands}}
 
{{GameCategory|arma3|Scripting Commands}}
 
{{GameCategory|tkoh|Scripting Commands}}
 
 
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Latest revision as of 13:30, 9 August 2021

Hover & click on the images for description

Description

Description:
Check how many rounds are left in the currently loaded magazine in the given muzzle. Since Arma v1.56 the command also returns ammo for units in vehicles.
Groups:
Unit Inventory

Syntax

Syntax:
unit ammo muzzle
Parameters:
unit: Object
muzzle: String - muzzle of a weapon. See the topic Category:Weapons for reference about possible values.
Return Value:
Number

Examples

Example 1:
_count = player ammo "M16"; //returns 30 in case of a full magazine
Example 2:
_count = player ammo "M203Muzzle";
Example 3:
_count = player ammo primaryWeapon player;

Additional Information

See also:
setAmmosomeAmmomagazines

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on February 17, 2012
kju
OA 1.60: The command works (now?) also for units in vehicles. However only for the vehicle's gunners' weapons - aka those returned by "weapons vehicle".
Posted on August 30, 2018 - 15:42 (UTC)
.kju
Actually the command wants the currentMuzzle (gunner _vehicle) as parameter - not the weapon class. Most of the time both are the same. However when you have custom modes[] for the weapons, this is likely not true.