Difference between revisions of "ammo"

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{{Command|= Comments
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{{RV|type=command
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| ofp |= Game name
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| ofp
  
|1.00|= Game version
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|1.00
  
|arg= global |= Arguments in MP
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|arg= global
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| Check how many rounds are left in the currently loaded magazine in the given muzzle. Since Arma v1.55.133505 the command also returns ammo for units in vehicles.|= Description
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|gr1= Unit Inventory
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| unit '''ammo''' muzzle |= Syntax
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| Check how many rounds are left in the currently loaded magazine in the given muzzle. Since Arma v1.56 the command also returns ammo for units in vehicles.
  
|p1= unit: [[Object]] |= Parameter 1
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| unit '''ammo''' muzzle
  
|p2= muzzle: [[String]] - muzzle of a weapon. See the topic [[:Category:Weapons]] for reference about possible values. |= Parameter 2
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|p1= unit: [[Object]]
  
| [[Number]] |= Return value
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|p2= muzzle: [[String]] - muzzle of a weapon. See the topic [[:Category:Weapons]] for reference about possible values.
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| [[Number]]
 
   
 
   
|x1= <code>_count = [[player]] [[ammo]] "M16"; //returns 30 in case of a full magazine</code> |= Example 1
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|x1= <code>_count = [[player]] [[ammo]] "M16"; //returns 30 in case of a full magazine</code>
 
 
|x2= <code>_count = [[player]] [[ammo]] "M203Muzzle";</code> |= Example 2
 
  
|x3= <code>_count = [[player]] [[ammo]] [[primaryWeapon]] [[player]];</code> |= Example 3
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|x2= <code>_count = [[player]] [[ammo]] "M203Muzzle";</code>
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| [[setAmmo]], [[someAmmo]], [[magazines]] |= See also
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|x3= <code>_count = [[player]] [[ammo]] [[primaryWeapon]] [[player]];</code>
  
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|seealso= [[setAmmo]], [[someAmmo]], [[magazines]]
 
}}
 
}}
  
<h3 style="display:none">Notes</h3>
 
 
<dl class="command_description">
 
<dl class="command_description">
<!-- Note Section BEGIN -->
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<dt><dt>
 
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<dd class="notedate">Posted on February 17, 2012</dd>
<dd class="notedate">Posted on February 17, 2012
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<dt class="note">[[User:kju|kju]]</dt>
<dt class="note">'''[[User:kju|kju]]'''
 
 
<dd class="note">'''OA 1.60''': The command works (now?) also for units in vehicles. However only for the vehicle's gunners' weapons - aka those returned by "weapons vehicle".
 
<dd class="note">'''OA 1.60''': The command works (now?) also for units in vehicles. However only for the vehicle's gunners' weapons - aka those returned by "weapons vehicle".
  
<!-- Note Section END -->
 
 
</dl>
 
</dl>
  
<h3 style="display:none">Bottom Section</h3>
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<!-- CONTINUE Notes -->
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{{GameCategory|arma1|Scripting Commands}}
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{{GameCategory|arma2|Scripting Commands}}
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{{GameCategory|arma3|Scripting Commands}}
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{{GameCategory|tkoh|Scripting Commands}}
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<dl class="command_description">
 
<dl class="command_description">
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<dt></dt>
 
<dd class="notedate">Posted on August 30, 2018 - 15:42 (UTC)</dd>
 
<dd class="notedate">Posted on August 30, 2018 - 15:42 (UTC)</dd>
 
<dt class="note">[[User:.kju|.kju]]</dt>
 
<dt class="note">[[User:.kju|.kju]]</dt>
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</dd>
 
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</dl>
 
</dl>
<!-- DISCONTINUE Notes -->
 
 
[[Category:Scripting Commands|AMMO]]
 
[[Category:Scripting Commands OFP 1.99|AMMO]]
 
[[Category:Scripting Commands OFP 1.96|AMMO]]
 
[[Category:Scripting Commands OFP 1.46|AMMO]]
 
[[Category:Scripting Commands ArmA|AMMO]]
 
[[Category:Command Group: Weapons|{{uc:{{PAGENAME}}}}]]
 
[[Category:Command Group: Object Information|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
 
[[Category:Arma 3: Scripting Commands]]
 
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
 

Latest revision as of 01:51, 6 April 2021

Hover & click on the images for descriptions

Description

Description:
Check how many rounds are left in the currently loaded magazine in the given muzzle. Since Arma v1.56 the command also returns ammo for units in vehicles.

Syntax

Syntax:
unit ammo muzzle
Parameters:
unit: Object
muzzle: String - muzzle of a weapon. See the topic Category:Weapons for reference about possible values.
Return Value:
Number

Examples

Example 1:
_count = player ammo "M16"; //returns 30 in case of a full magazine
Example 2:
_count = player ammo "M203Muzzle";
Example 3:
_count = player ammo primaryWeapon player;

Additional Information

See also:
setAmmosomeAmmomagazines
Groups:
Unit Inventory

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on February 17, 2012
kju
OA 1.60: The command works (now?) also for units in vehicles. However only for the vehicle's gunners' weapons - aka those returned by "weapons vehicle".
Posted on August 30, 2018 - 15:42 (UTC)
.kju
Actually the command wants the currentMuzzle (gunner _vehicle) as parameter - not the weapon class. Most of the time both are the same. However when you have custom modes[] for the weapons, this is likely not true.