camCommitted: Difference between revisions

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m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#|[A-Z]+))?\]\] " to "")
m (Text replacement - " " to " ")
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| [[Boolean]] -   
| [[Boolean]] -   
true if the last camCommit already finished, false if not
true if the last camCommit already finished, false if not
 
 
|x1= SQS:
|x1= SQS:
<code>; create a camera object
<code>; create a camera object
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<nowiki>;</nowiki> proceed</code>
<nowiki>;</nowiki> proceed</code>
 
 
|x2= SQF: <code>_cam = "camera" [[camCreate]] [0, 0, 0];
|x2= SQF: <code>_cam = "camera" [[camCreate]] [0, 0, 0];
_cam [[camSetTarget]] [[player]];
_cam [[camSetTarget]] [[player]];

Revision as of 20:56, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Camera Control

Syntax

Syntax:
Syntax needed
Parameters:
camera: Object - object of type "camera"
Return Value:
Return value needed

Examples

Example 1:
SQS: ; create a camera object _cam = "camera" camCreate [5600,4800,10] _cam camSetTarget player _cam cameraEffect ["internal", "BACK"] _cam camCommit 0 ; smoothly move the camera to its new position in 6 seconds _cam camSetPos [5680,4720,20] _cam camCommit 6 @camCommitted _cam ; proceed
Example 2:
SQF: _cam = "camera" camCreate [0, 0, 0]; _cam camSetTarget player; _cam camSetRelPos [0, -5, 10]; _cam cameraEffect ["internal", "back"]; _cam camCommit 0; waitUntil {camCommitted _cam}; _cam camSetTarget player; _cam camSetRelPos [90, 25, 10]; _cam cameraEffect ["internal", "back"]; _cam camCommit 5; waitUntil {camCommitted _cam}; _cam camSetTarget player; _cam camSetRelPos [-90, -5, 10]; _cam cameraEffect ["internal", "back"]; _cam camCommit 5;

Additional Information

See also:
camCommit

Notes

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Only post proven facts here! Add Note