camUseNVG: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?]]" to "{{GameCategory|tkoh|Scripting Commands}}")
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]OFP[ _]Elite *(\|.*)?\]\]" to "{{GameCategory|ofpe|Scripting Commands}}")
Line 43: Line 43:


[[Category:Scripting Commands|CAMUSENVG]]
[[Category:Scripting Commands|CAMUSENVG]]
[[Category:Scripting Commands OFP Elite |CAMUSENVG]]
{{GameCategory|ofpe|Scripting Commands}}
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Revision as of 22:31, 10 January 2021

Hover & click on the images for description

Description

Description:
Set / clear using of night vision during cutscenes. This command only works with camCreate created camera that is currently the main camera for the player (see example).
Groups:
Camera Control

Syntax

Syntax:
camUseNVG set
Parameters:
set: Boolean enable/disable night vision
Return Value:
Nothing

Examples

Example 1:
camUseNVG true;
Example 2:
setDate [2000,12,31,0,0]; _cam = "camera" camCreate [0,0,0]; _cam camSetTarget player; _cam camSetRelPos [0,-5,3]; _cam cameraEffect ["Internal","Back"]; _cam camCommit 0; camUseNVG true;

Additional Information

See also:
setCamUseTIdisableTIEquipment

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section