createUnit array: Difference between revisions

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| [[Object#Person|Person]]<nowiki>=</nowiki> [[Group]] '''createUnit''' ["type", [[Position]], markers, placement, "special"] |= Syntax
| [[Object#Person|Person]]<nowiki>=</nowiki> [[Group]] '''createUnit''' ["ClassName", [[Position]], markers, placement, "special"] |= Syntax


|p1= [[Group]] |= Parameter 1
|p1= [[Group]] |= Parameter 1
|p2= type: [[String]] "classname" |= Parameter 2
|p2= classname: [[String]] |= Parameter 2
|p3= [[Position]] |= Parameter 3
|p3= [[Position]] |= Parameter 3
|p4= markers: [[Array]] |= Parameter 4
|p4= markers: [[Array]] |= Parameter 4

Revision as of 09:31, 27 August 2007

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Creates a unit (person) of the given type (type is a name of a subclass of CfgVehicles) and makes it a member of the given group. If the markers array contains several marker names, the position of a random one is used. Otherwise, the given position is used. The unit is placed inside a circle with this position as its center and placement as its radius. Special properties can be: "NONE" and "FORM".
Groups:
Uncategorised

Syntax

Syntax:
Person= Group createUnit ["ClassName", Position, markers, placement, "special"]
Parameters:
Group
classname: String
Position
markers: Array
placement: Number. Radius
special: String
Return Value:
Object

Examples

Example 1:
_unit = _group player createUnit ["SoldierWB", Position player, [], 0, "FORM"]

Additional Information

See also:
createUnit

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

Although this command takes a group as an argument, you need to use the join command if you want the created units to perform actions such as move. For example:- comment "Create a new soldier within 100m of the player and cause them to run towards the player" ; _grp = createGroup west; unit = _grp createUnit ["SoldierWB", position player, [], 100, "FORM"] ; [unit] join _grp ; unit move position player ; However, some commands such as setUnitPos only work if run before the join.

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