cutRsc: Difference between revisions

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{{Feature|arma3|For greater efficiency and ease of modability, it is recommended to use named layers available with alternative syntax since Arma 3 v1.57.134673.}}
{{Feature|arma3|For greater efficiency and ease of modability, it is recommended to use named layers available with alternative syntax since Arma 3 v1.57.134673.}}


| '''cutRsc''' [class, type, speed, showInMap]
| '''cutRsc''' [class, effect, speed, showInMap]


|p1= [class, type, speed, showInMap]: [[Array]]
|p1= [class, effect, speed, showInMap]: [[Array]]


|p2= class: [[String]] - the class name of the resource. ("Default" will remove the current resource.)
|p2= class: [[String]] - the class name of the resource. ("Default" will remove the current resource.)


|p3= type: [[String]] - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values.
|p3= effect: [[String]] - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values.


|p4= speed (Optional, default -1): [[Number]] - Time in seconds to fade in resource.
|p4= speed (Optional, default -1): [[Number]] - Time in seconds to fade in resource.
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| [[Nothing]]
| [[Nothing]]


|s2= layer '''cutRsc''' [class, type, speed, showInMap]
|s2= layer '''cutRsc''' [class, effect, speed, showInMap]


|p21= layer: [[Number]] or [[String]]
|p21= layer: [[Number]] or [[String]]
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|p22= class: [[String]] - the class name of the resource. ("Default" will remove the current resource.)
|p22= class: [[String]] - the class name of the resource. ("Default" will remove the current resource.)


|p23= type: [[String]] - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values.
|p23= effect: [[String]] - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values.


|p24= speed: [[Number]] - (Optional, default -1) Time in seconds to fade in resource.
|p24= speed: [[Number]] - (Optional, default -1) Time in seconds to fade in resource.

Revision as of 17:14, 6 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
GUI Control

Syntax

Syntax:
Syntax needed
Parameters:
[class, effect, speed, showInMap]: Array
class: String - the class name of the resource. ("Default" will remove the current resource.)
effect: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
speed (Optional, default -1): Number - Time in seconds to fade in resource.
showInMap (Optional, default true): Boolean - false to hide the text when the map is opened.
Return Value:
Return value needed

Alternative Syntax

Syntax:
layer cutRsc [class, effect, speed, showInMap]
Parameters:
layer: Number or String
  • Number - layer number on which the effect is shown, where 0 is the back most. Layer number is rounded to the nearest integer and also cannot be negative. Layer 99.5 will be treated as layer 100
  • String - layer name on which the effect is shown. Layer names are CaSe SeNsItIvE Template:Since
class: String - the class name of the resource. ("Default" will remove the current resource.)
effect: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
speed: Number - (Optional, default -1) Time in seconds to fade in resource.
showInMap: Boolean - (Optional, default true) false to hide the text when the map is opened.
Return Value:
Nothing

Examples

Example 1:
cutRsc ["binocular", "PLAIN"]; cutRsc ["binocular", "PLAIN", 2]; cutRsc ["binocular", "PLAIN", 2, false];
Example 2:
2 cutRsc ["binocular", "PLAIN", 2];
Example 3:
_layer = "layer1" cutRsc ["binocular", "PLAIN", 2];
Example 4:
// Create IGUI display // Such display can be closed with closeDisplay command or by overwriting the same cut layer with another output. // Note that "Unload" EH for some reason does not work with such display. "someLayer" cutRsc ["RscTitleDisplayEmpty", "PLAIN"]; private _display = uiNamespace getVariable "RscTitleDisplayEmpty";

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 30 Jun, 2008
Dr_Eyeball
Using cutRsc (instead of titleRsc) for a HUD has the benefits of:
  • having the HUD automatically hide itself when you access the map and redisplay itself after closing the map.
  • using the 'Direct communication' chat channel messages will not interfere with the HUD by hiding it.
Posted on 17 Oct, 2013
Killzone_Kid
Regarding removing current resource with cutRsc ["Default", "PLAIN"]. If it does't work and it gives you error message that "Default" is not found, add it by yourself to RscTitles in description.ext so it looks like this:
class RscTitles
{
	class Default 
	{
		idd = -1;
		fadein = 0;
		fadeout = 0;
		duration = 0;
	};
};

Alternatively, you can use cutText, yes cutText command to cancel your resources. As Karel Moricky explains: "All 'cut' commands are in the same layer, the same as all 'title' commands are in another one." So to remove cutRsc resource execute cutText on the same layer:

cutRsc ["myRsc", "PLAIN"]; // show cutText ["", "PLAIN"]; // remove

10 cutRsc ["myRsc", "PLAIN"]; // show 10 cutText ["", "PLAIN"]; // remove

Also if you use layers would be a good idea to register them with BIS_fnc_rscLayer to avoid possible clashes with other layers: ("myLayerName" call BIS_fnc_rscLayer) cutRsc ["myRsc","PLAIN"]; // show ("myLayerName" call BIS_fnc_rscLayer) cutText ["","PLAIN"]; // remove

You can also immediately remove resource with cutFadeOut command:123 cutFadeOut 0;