drawEllipse: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| arma1 |Game name=
| arma1


|1.00|Game version=
|1.00


|gr1= GUI Control - Map |GROUP1=
|gr1= GUI Control - Map






| Draws an ellipse on the map. Just like with marker or trigger area, negative a and b will result in hexagon. |DESCRIPTION=
| Draws an ellipse on the map. Just like with marker or trigger area, negative a and b will result in hexagon.


| map '''drawEllipse''' [c, a, b, angle, color, fill] |SYNTAX=
| map '''drawEllipse''' [c, a, b, angle, color, fill]


|p1= map: [[Control]] |PARAMETER1=
|p1= map: [[Control]]


|p2= [c, a, b, angle, color, fill]: [[Array]]
|p2= [c, a, b, angle, color, fill]: [[Array]]


|p3= c: [[Array]] or [[Object]] - center of ellipse in format [[Position2D]], [[Position3D]] or [[Object]] |PARAMETER3=
|p3= c: [[Array]] or [[Object]] - center of ellipse in format [[Position2D]], [[Position3D]] or [[Object]]
|p4= a: [[Number]] - horizontal(x) radius |PARAMETER4=
|p4= a: [[Number]] - horizontal(x) radius
|p5= b: [[Number]] - vertical(y) radius |PARAMETER5=
|p5= b: [[Number]] - vertical(y) radius
|p6= angle: [[Number]] - angle of rotation in degrees |PARAMETER6=
|p6= angle: [[Number]] - angle of rotation in degrees
|p7= color: [[Array]] - line color in format [r,g,b,a]|PARAMETER7=
|p7= color: [[Array]] - line color in format [r,g,b,a]
|p8= fill: [[String]] - fill texture file or [[Procedural_Textures]]. Note that the file texture will not rotate with rectangle, use [[drawIcon]] for that. If fill texture is not empty, set line color to white [1,1,1,1] |PARAMETER8=
|p8= fill: [[String]] - fill texture file or [[Procedural_Textures]]. Note that the file texture will not rotate with rectangle, use [[drawIcon]] for that. If fill texture is not empty, set line color to white [1,1,1,1]


| [[Nothing]]
| [[Nothing]]
<br><br>[[Image:drawEllipse.jpg|250px]] |RETURNVALUE=
<br><br>[[Image:drawEllipse.jpg|250px]]




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}];</code>
}];</code>


| [[drawArrow]], [[drawIcon]], [[drawLine]], [[drawRectangle]], [[drawPolygon]], [[drawTriangle]] |SEEALSO=
| [[drawArrow]], [[drawIcon]], [[drawLine]], [[drawRectangle]], [[drawPolygon]], [[drawTriangle]]


}}
}}

Revision as of 01:36, 18 January 2021

Hover & click on the images for description

Description

Description:
Draws an ellipse on the map. Just like with marker or trigger area, negative a and b will result in hexagon.
Groups:
GUI Control - Map

Syntax

Syntax:
map drawEllipse [c, a, b, angle, color, fill]
Parameters:
map: Control
[c, a, b, angle, color, fill]: Array
c: Array or Object - center of ellipse in format Position2D, Position3D or Object
a: Number - horizontal(x) radius
b: Number - vertical(y) radius
angle: Number - angle of rotation in degrees
color: Array - line color in format [r,g,b,a]
fill: String - fill texture file or Procedural_Textures. Note that the file texture will not rotate with rectangle, use drawIcon for that. If fill texture is not empty, set line color to white [1,1,1,1]
Return Value:
Nothing

drawEllipse.jpg

Examples

Example 1:
findDisplay 12 displayCtrl 51 ctrlAddEventHandler ["Draw", { _this select 0 drawEllipse [ player, 10, 10, 0, [1, 0, 0, 1], "" ]; _this select 0 drawEllipse [ player, -10, -10, 0, [1, 1, 1, 1], "#(rgb,8,8,3)color(1,0.6,0,1)" ]; _this select 0 drawEllipse [ player, -10, -10, 90, [0, 0, 1, 1], "" ]; }];

Additional Information

See also:
drawArrowdrawIcondrawLinedrawRectangledrawPolygondrawTriangle

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on July 7, 2015 - 21:28 (UTC)
Waffle SS.
Be careful when using this command. Unlike map markers, the draw commands can decrease your framerate.