fileExists: Difference between revisions

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m (Text replacement - "True" to "true")
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|p1= path: [[String]] - Path to file |PARAMETER1=
|p1= path: [[String]] - Path to file |PARAMETER1=


| [[Boolean]] - [[True]] if it exists, otherwise [[false]]|RETURNVALUE=
| [[Boolean]] - [[true]] if it exists, otherwise [[false]]|RETURNVALUE=
   
   
|x1= <code>[[fileExists]] "\a3\mySuperPath\bestFileEver.paa"; {{cc|Returns [[false]]}}</code> |EXAMPLE1=
|x1= <code>[[fileExists]] "\a3\mySuperPath\bestFileEver.paa"; {{cc|Returns [[false]]}}</code> |EXAMPLE1=

Revision as of 19:38, 26 December 2020

-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version 2.01|2.01]]
Hover & click on the images for description

Description

Description:
Checks if file on given path exists. Uses same path resolve code as loadFile.
Groups:
Program Flow

Syntax

Syntax:
fileExists path
Parameters:
path: String - Path to file
Return Value:
Boolean - true if it exists, otherwise false

Examples

Example 1:
fileExists "\a3\mySuperPath\bestFileEver.paa"; // Returns false
Example 2:
private _path = "a3\functions_f_mp_mark\revive\_addaction_revive.inc"; if (fileExists _path) then {loadFile _path} else {diag_log format ["File (%1) does not exist!",_path]};

Additional Information

See also:
loadFile preprocessFile preprocessFileLineNumbers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with arma3dev version 2.01]][[ Category: arma3dev: New Scripting Commands | FILEEXISTS]][[ Category: arma3dev: Scripting Commands | FILEEXISTS]]