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Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.
Not implemented in Arma 2 and later titles (always returns objNull).
Broken Commands


object findCover [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]
object: Object
position: Array format Position
hidePosition: Array format Position#PositionATL - getHideFrom-like position from which the unit should hide
maxDist: Number
minDist: Number - (Optional)
visibilityPosition: Array format Position - (Optional) used to select cover that unit can see in that direction from
ignoreObject: Object (Optional) ignore this object in visibility check
Return Value:
Object - always objNull


Example 1:
unit1 findCover [ASLToATL aimPos unit2, 30];

Additional Information

See also:
getHideFrom setHideBehind isHidden


Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
SnowSky - c
Posted on Jul 04, 2015 - 22:01 (UTC)
An alternative function in Arma 3 might be BIS_fnc_findSafePos.