forceFollowRoad: Difference between revisions

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(format)
(effect cannot be local, because this would mean vehicle follows road only on 1 client. Argument could be local, but I havent tested so removing)
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|1.64|= Game version
|1.64|= Game version
|eff= local |=
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Revision as of 17:29, 30 July 2017

-wrong parameter ("A3") defined!-[[:Category:Introduced with A3 version 1.64|1.64]]
Hover & click on the images for description

Description

Description:
Forces the vehicle to stay on road.
Groups:
Uncategorised

Syntax

Syntax:
vehicle forceFollowRoad state
Parameters:
vehicle: Object - vehicle
state: Boolean - true: Force on road, false: default behaviour
Return Value:
Nothing

Examples

Example 1:
car forceFollowRoad true;

Additional Information

See also:
setConvoySeparationlimitSpeedsetDriveOnPath

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with A3 version 1.64]][[ Category: A3: New Scripting Commands | FORCEFOLLOWROAD]][[ Category: A3: Scripting Commands | FORCEFOLLOWROAD]]