format: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
mNo edit summary
 
(5 intermediate revisions by one other user not shown)
Line 25: Line 25:


|descr= Composes a string containing other variables or other variable types. Converts any variable type to a string. If you want to convert a string back to a number, use [[parseNumber]].
|descr= Composes a string containing other variables or other variable types. Converts any variable type to a string. If you want to convert a string back to a number, use [[parseNumber]].
{{Feature | important | The output of this command is limited to ~8Kb. [[joinString]] on the other hand doesn't have such limit and is a bit faster!}}
{{Feature | important | The output of this command is limited to ~8Kb. [[joinString]] on the other hand doesn't have such limit and is a bit faster.}}


|s1= [[format]] [formatString, var1, var2, ...]
|s1= [[format]] [formatString, var1, var2, ...]
Line 31: Line 31:
|p1= formatString: [[String]] - a string containing text and/or references to the variables listed below in the array. The references appear in the form of %1, %2 etc.
|p1= formatString: [[String]] - a string containing text and/or references to the variables listed below in the array. The references appear in the form of %1, %2 etc.


|p2= var1: [[Anything]] - variable referenced by %1
|p2= varN: [[Anything]] - variable referenced by %N


|p3= var2: [[Anything]] - variable referenced by %2
|r1= [[String]] - the full string (up to 8kb, see above) is returned.


|r1= [[String]] - The full string (up to 8kb, see above) is returned.
|x1= <sqf>format ["Player:%1, player's side:%2", player, side player]; // returns "Player:WEST 1-1-A:1 (Username), player's side:WEST"</sqf>


|x1= <code>[[format]] ["Player:%1, player's side:%2", [[player]], [[side]] [[player]]]; {{cc|returns "Player:WEST 1-1-A:1 (Username), player's side:WEST"}}</code>
|x2= <sqf>
player addEventHandler ["HandleDamage", {
hint format ["You just sustained %1%2 damage!", ceil ((_this select 2) * 100), "%"];
}]; // Shows "You just sustained 20% damage!"
</sqf>


|x2= <code>[[player]] [[addEventHandler]] ["HandleDamage", {
|seealso= [[formatText]] [[endl]] [[str]] [[toString]] [[joinString]]
[[hint]] [[format]] ["You just sustained %1%2 damage!", [[ceil]] (([[Magic Variables#this|_this]] [[select]] 2) * 100), "%"];
}}
}]; {{cc|Shows "You just sustained 20% damage!"}}</code>


|seealso= [[formatText]] [[endl]] [[str]], [[toString]], [[joinString]]
{{Note
|user= Worldeater
|timestamp= 20090302151200
|text= The maximum number of characters returned by the ''format'' command seems to depend on the total byte count. For plain ASCII strings the limit is 2048 characters.
|game= arma2
}}
}}


 
{{Note
<dl class="command_description">
|user= Heeeere's Johnny!
 
|timestamp= 20150328092200
<dt class="note">[[User:Worldeater|Worldeater]]</dt>
|text= In addition to the note above, [[formatText]]ed strings are [[Structured Text]], hence cannot be used like [[format]]ted strings (with most scripting commands). A workaround to get strings of type [[String]] with more than 8191 characters is:
<dd class="note">
<sqf>str formatText ["%1", _string]</sqf>
The maximum number of characters returned by the ''format'' command seems to depend on the total byte count. For plain ASCII strings the limit is 2048 characters.
}}
 
<dt></dt>
<dd class="notedate">Posted on March 28, 2015 - 09:22 (UTC)</dd>
<dt class="note">[[User:Heeeere's Johnny!|Heeeere's Johnny!]]</dt>
<dd class="note">
In addition to the note above, [[formatText]]ed strings are [[Structured Text]], hence cannot be used like [[format]]ted strings (with most scripting commands). A workaround to get strings of type [[String]] with more than 8191 characters is:<code>[[str]] [[formatText]] ["%1", _string]</code>
</dd>

Latest revision as of 04:55, 27 November 2023

Hover & click on the images for description

Description

Description:
Composes a string containing other variables or other variable types. Converts any variable type to a string. If you want to convert a string back to a number, use parseNumber.
The output of this command is limited to ~8Kb. joinString on the other hand doesn't have such limit and is a bit faster.
Groups:
Strings

Syntax

Syntax:
format [formatString, var1, var2, ...]
Parameters:
formatString: String - a string containing text and/or references to the variables listed below in the array. The references appear in the form of %1, %2 etc.
varN: Anything - variable referenced by %N
Return Value:
String - the full string (up to 8kb, see above) is returned.

Examples

Example 1:
format ["Player:%1, player's side:%2", player, side player]; // returns "Player:WEST 1-1-A:1 (Username), player's side:WEST"
Example 2:
player addEventHandler ["HandleDamage", { hint format ["You just sustained %1%2 damage!", ceil ((_this select 2) * 100), "%"]; }]; // Shows "You just sustained 20% damage!"

Additional Information

See also:
formatText endl str toString joinString

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Worldeater - c
Posted on Mar 02, 2009 - 15:12 (UTC)

The maximum number of characters returned by the format command seems to depend on the total byte count. For plain ASCII strings the limit is 2048 characters.

Heeeere's Johnny! - c
Posted on Mar 28, 2015 - 09:22 (UTC)
In addition to the note above, formatTexted strings are Structured Text, hence cannot be used like formatted strings (with most scripting commands). A workaround to get strings of type String with more than 8191 characters is:
str formatText ["%1", _string]