getBleedingRemaining: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
Lou Montana (talk | contribs) m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "\|r1=$1 \|x1=") |
||
Line 13: | Line 13: | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
| [[Number]] | \|r1= [[Number]] | ||
|x1= <code>_bleedingRemaining = [[getBleedingRemaining]] _unit; | \|x1= <code>_bleedingRemaining = [[getBleedingRemaining]] _unit; | ||
</code> | </code> | ||
|seealso= [[isBurning]], [[setBleedingRemaining]], [[isBleeding]] | |seealso= [[isBurning]], [[setBleedingRemaining]], [[isBleeding]] | ||
}} | }} |
Revision as of 11:25, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object \
- Return Value:
- Number \
Examples
- Example 1:
_bleedingRemaining = getBleedingRemaining _unit;
Additional Information
- See also:
- isBurningsetBleedingRemainingisBleeding
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note