getObjectDLC: Difference between revisions

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m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
m (Text replacement - " |r1=[[" to " |r1= [[")
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|descr= Returns appID of the DLC the object belongs to or [[nil]] if object is vanilla.
|descr= Returns appID of the DLC the object belongs to or [[nil]] if object is vanilla.


|s1= '''getObjectDLC''' obj
|s1= [[getObjectDLC]] obj


|p1= obj: [[Object]]
|p1= obj: [[Object]]


|r1=[[Number]] (or [[Nothing]] if vanilla item)
|r1= [[Number]] (or [[Nothing]] if vanilla item)


|x1= <code>_appID = [[getObjectDLC]] [[cursorTarget]];
|x1= <code>_appID = [[getObjectDLC]] [[cursorTarget]];

Revision as of 00:46, 8 August 2021

Hover & click on the images for description

Description

Description:
Returns appID of the DLC the object belongs to or nil if object is vanilla.
Groups:
DLC

Syntax

Syntax:
getObjectDLC obj
Parameters:
obj: Object
Return Value:
Number (or Nothing if vanilla item)

Examples

Example 1:
_appID = getObjectDLC cursorTarget; if (!isNil "_appID") then { hint format ["This object belongs to DLC with id: %1", _appID]; } else { hint "This object is vanilla"; };
Example 2:
_akm = createSimpleObject ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",getPosASL player]; getObjectDLC _akm; // 395180

Additional Information

See also:
getDLCsgetPersonUsedDLCsgetMissionDLCsgetDLCAssetsUsageByNamegetDLCAssetsUsagegetAssetDLCInfo

Notes

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