getResolution: Difference between revisions

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(example)
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|x1= <code> _values <nowiki>=</nowiki> '''getResolution'''; </code> |=  
|x1= <code>_values = [[getResolution]];</code> |=  
|x2= <code> if (local player) then {_values <nowiki>=</nowiki> '''getResolution''';}; </code> |=  
|x2= <code>[[if]] ([[isDedicated]]) [[then]] {[[diag_log]] [[getResolution]]}; //[160,120,136,102,1.33333,0.85]</code> |=  
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| |= See also
| [[worldToScreen]], [[screenToWorld]] |= See also
}}
}}



Revision as of 13:01, 16 February 2014

Hover & click on the images for description

Description

Description:
Returns an array containing all information about resolution. The returned Array is as follow: [width, height, 2D viewport width, 2D viewport height, aspect ratio, UI scale] Note: aspect ratio and UI scale are returned as coefficients and not 16:9 for example.
Groups:
Uncategorised

Syntax

Syntax:
getResolution
Return Value:
Array

Examples

Example 1:
_values = getResolution;
Example 2:
if (isDedicated) then {diag_log getResolution}; //[160,120,136,102,1.33333,0.85]

Additional Information

See also:
worldToScreenscreenToWorld

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

tom_48_97
This command can be usefull to play a video (see this function BIS_fnc_playVideo) in the given format if you've compiled it for different UI scale.

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