handgunMagazine: Difference between revisions

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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________


| arma3 |Game name=
|game1= arma3
|0.70|Game version=
|version1= 0.70
|arg= global|Multiplayer Arguments=
____________________________________________________________________________


| Collects all loaded [[magazines]] from all [[handgunWeapon]] muzzles and returns them in [[Array]], otherwise it returns []. This command is used for infantry weapons only.|DESCRIPTION=
|arg= global
____________________________________________________________________________


| '''handgunMagazine''' unit |SYNTAX=
|gr1= Unit Inventory


|descr= Collects all loaded [[magazines]] from all [[handgunWeapon]] muzzles and returns them in [[Array]], otherwise it returns []. This command is used for infantry weapons only.


|p1= unit: [[Object]] |PARAMETER1=
|s1= [[handgunMagazine]] unit


| [[Array]] |RETURNVALUE=
|p1= unit: [[Object]]


|r1= [[Array]]


|x1= <code>[[hint]] [[str]] [[handgunMagazine]] [[player]]; //["16Rnd_9x21_Mag"]
|x1= <sqf>hint str handgunMagazine player; // ["16Rnd_9x21_Mag"]</sqf>
</code>|EXAMPLE1=


|x2= <code>_array <nowiki>=</nowiki> [[handgunMagazine]] [[player]];
|x2= <sqf>
[[if]] ([[count]] _array > 0) [[then]] {
_array = handgunMagazine player;
[[hint]] ("Handgun is loaded with " + (_array [[select]] 0) + "!");
if (count _array > 0) then {
} [[else]] {
hint ("Handgun is loaded with " + (_array select 0) + "!");
[[if]] ([[handgunWeapon]] [[player]] != "") [[then]] {
} else {
[[hint]] "Handgun is not loaded!";
if (handgunWeapon player != "") then {
} [[else]] {
hint "Handgun is not loaded!";
[[hint]] "Player doesn't have a handgun!";
} else {
hint "Player doesn't have a handgun!";
};
};
};
};
</code>|EXAMPLE2=
</sqf>


____________________________________________________________________________
|seealso= [[handgunWeapon]] [[handgunItems]] [[addHandgunItem]] [[removeHandgunItem]] [[removeAllHandgunItems]] [[primaryWeaponMagazine]] [[secondaryWeaponMagazine]] [[binocularMagazine]]
 
| [[handgunWeapon]], [[handgunItems]], [[addHandgunItem]], [[removeHandgunItem]], [[removeAllHandgunItems]], [[primaryWeaponMagazine]], [[secondaryWeaponMagazine]], [[binocularMagazine]] |SEEALSO=
 
|  |MPBEHAVIOUR=
____________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 13:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Collects all loaded magazines from all handgunWeapon muzzles and returns them in Array, otherwise it returns []. This command is used for infantry weapons only.
Groups:
Unit Inventory

Syntax

Syntax:
handgunMagazine unit
Parameters:
unit: Object
Return Value:
Array

Examples

Example 1:
hint str handgunMagazine player; // ["16Rnd_9x21_Mag"]
Example 2:
_array = handgunMagazine player; if (count _array > 0) then { hint ("Handgun is loaded with " + (_array select 0) + "!"); } else { if (handgunWeapon player != "") then { hint "Handgun is not loaded!"; } else { hint "Player doesn't have a handgun!"; }; };

Additional Information

See also:
handgunWeapon handgunItems addHandgunItem removeHandgunItem removeAllHandgunItems primaryWeaponMagazine secondaryWeaponMagazine binocularMagazine

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note