hintC
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Notes
- Str
- This command must be executed after mission start. If you place it into init.sqs or init field of some unit, it will not work. Just add a little delay (~0.001) and the place the command.
- Worldeater
- To display multiple messages after another you have to add a small delay in between. Otherwise only the first message will be displayed.
hintC "foo"; sleep 0.1; hintC "bar"
Without a sleep statement hintC will not suspend the script it has been called from. - ArmAtec
- HintC can be used with formatting like this:
hintC format ["Hello %1", player]
- Posted on March 19, 2015 - 09:52 (UTC)
- Killzone Kid
- "Titled" hintC uses display #72 while "untitled" one uses display #57. If you are trying examples in Arma 3 debug console, add a little delay like this:
[] spawn {sleep 0.5; /* your example code goes here*/ };
or no hintC will be displayed.