isText: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma |= Game name
|game1= arma1
|version1= 1.00


|1.00|= Game version
|game2= arma2
____________________________________________________________________________________________
|version2= 1.00


| Check if config entry represents text.  |= Description
|game3= arma2oa
____________________________________________________________________________________________
|version3= 1.50


| [[Boolean]] <nowiki>=</nowiki> '''isText''' config |= Syntax
|game4= tkoh
|p1=  config: [[Config]]
|version4= 1.00
| [[Boolean]] |= Return value
____________________________________________________________________________________________
|x1 = <code> _ok <nowiki>=</nowiki> '''isText''' (configFile >> "CfgVehicles") </code>


Result is false 
|game5= arma3
| [[configFile]], [[config/name]], [[configName]], [[count]], [[getArray]], [[getText]], [[getNumber]], [[inheritsFrom]], [[isArray]], [[isClass]], [[isNumber]], [[select]] |= See also
|version5= 0.50


}}
|gr1= Config
 
|descr= Checks if config entry represents a text value.
 
|s1= [[isText]]  config
 
|p1= config: [[Config]]
 
|r1= [[Boolean]]


<h3 style="display:none">Notes</h3>
|x1= <sqf>_isText = isText (configFile >> "CfgVehicles") // false</sqf>
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|x2= <sqf>_isText = isText (configFile >> "CfgVehicles" >> "B_MRAP_01_F" >> "displayName") // true</sqf>
</dl>


<h3 style="display:none">Bottom Section</h3>
|seealso= [[getText]] [[getNumber]] [[isArray]] [[isClass]] [[isNumber]]
[[Category:Scripting Commands|ISTEXT]]
}}
[[Category:Scripting Commands ArmA|ISTEXT]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_System_Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 17:18, 13 May 2022

Hover & click on the images for description

Description

Description:
Checks if config entry represents a text value.
Groups:
Config

Syntax

Syntax:
isText config
Parameters:
config: Config
Return Value:
Boolean

Examples

Example 1:
_isText = isText (configFile >> "CfgVehicles") // false
Example 2:
_isText = isText (configFile >> "CfgVehicles" >> "B_MRAP_01_F" >> "displayName") // true

Additional Information

See also:
getText getNumber isArray isClass isNumber

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note