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Join all units in the array to given group silently (without radio message). To have a group member leave a group, join him with the grpNull group (e.g. [guy1] joinSilent grpNull), but beware, as brand new group is created for the leaving unit and this could result in the number of groups in a mission growing out of control.


unitArray joinSilent group
unitArray: Array - units to join group
group: Object or Group
Return Value:


Example 1:
[_unitOne, _unitTwo] joinSilent (group player);
Example 2:
[_unitOne, _unitTwo] joinSilent player;

Additional Information

See also:
join joinAs joinAsSilent group leader doFollow


Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Posted on August 4, 2014 - 23:22 (UTC)
If all units of a group are joined to another group then the first group will be NULL-group afterward.
Posted on Feb 17, 2022 - 12:22 (UTC)
If the group is the same as the current group, the command will act similar to Return To Formation command. It is more strong than doFollow (doFollow doesn't work with player-issued commands, i.e via the commanding menu keys):
[_unit] joinSilent group _unit; // return to formation
Note that the group must have at least 2 units, and not all units should be joined at once, otherwise the group will temporarily become empty and all its waypoints will be lost!