kbHasTopic: Difference between revisions

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|x2= <code>[[if]] ([[player]] [[kbHasTopic]] "dontShoot") [[then]] { [[player]] [[kbRemoveTopic]] "dontShoot"; };</code>
|x2= <code>[[if]] ([[player]] [[kbHasTopic]] "dontShoot") [[then]] { [[player]] [[kbRemoveTopic]] "dontShoot"; };</code>


|seealso= [[Conversations]], [[kbAddTopic]], [[kbTell]], [[kbReact]], [[kbRemoveTopic]], [[kbAddDatabase]], [[kbAddDatabaseTargets]], [[FSM]], [[FSM Editor]]
|seealso= [[Conversations]] [[kbAddTopic]], [[kbTell]], [[kbReact]], [[kbRemoveTopic]], [[kbAddDatabase]], [[kbAddDatabaseTargets]], [[FSM]], [[FSM Editor]]
}}
}}

Revision as of 17:29, 20 January 2022

Hover & click on the images for description

Description

Description:
Check if conversation topic was registered to given person. See Conversations for more details.
Groups:
Conversations

Syntax

Syntax:
person kbHasTopic topicName
Parameters:
person: Object
topicName: String
Return Value:
Boolean

Examples

Example 1:
_obiHasTopic = player kbHasTopic "helloThereGeneralK";
Example 2:
if (player kbHasTopic "dontShoot") then { player kbRemoveTopic "dontShoot"; };

Additional Information

See also:
Conversations kbAddTopickbTellkbReactkbRemoveTopickbAddDatabasekbAddDatabaseTargetsFSMFSM Editor

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note