missionStart: Difference between revisions

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{{Command
{{RV|type=command


| ofpr
|game1= ofp
|version1= 1.80


|1.80
|game2= ofpe
|version2= 1.00


|gr1= Mission Information
|game3= arma1
|version3= 1.00
 
|game4= arma2
|version4= 1.00
 
|game5= arma2oa
|version5= 1.50


| Returns date and time when mission started in format <tt>[year, month, day, hour, minute, second]</tt> in MP, which differs from [[date]] format only by seconds. In SP returns <tt>[0,0,0,0,0,0]</tt>.
|game6= tkoh
<br><br>
|version6= 1.00
{{Informative | Because this command returns the time of the actual start of the mission, it might not be available in ''pre-init'' or ''init'', but is guaranteed to be available in ''post-init'' when [[time]] > 0}}


| [[missionStart]]
|game7= arma3
|version7= 0.50


|x1= <code>[[setDate]] ([[missionStart]] [[select]] [0,5]);</code>
|gr1= Mission Information


|x2= Set real date: <code>//postInit = 1;
|descr= Returns date and time when mission started. Because this command returns the time of the actual start of the mission, it might not be available in ''pre-init'' or ''init'', but is guaranteed to be available in ''post-init'' when <sqf inline>time > 0</sqf>.
[[if]] ([[isServer]]) [[then]] {
[[waitUntil]] {[[time]] > 0};
[[setDate]] ([[missionStart]] [[select]] [0,5]);
};</code>


| [[Array]] - real local date and time (similar to [[date]] format but with seconds)
|mp= Command only has the desired return value in multiplayer.


| [[date]], [[time]], [[daytime]], [[serverTime]], [[setDate]], [[systemTime]], [[systemTimeUTC]]
|s1= [[missionStart]]
}}
 
|r1= [[Array]] format {{hl|[year, month, day, hour, minute, second]}} in multiplayer, which differs from [[date]] format only by seconds. In SP returns {{hl|[0,0,0,0,0,0]}}


<h3 style="display:none">Notes</h3>
|x1= <sqf>setDate (missionStart select [0,5]);</sqf>
<dl class="command_description">


|x2= Set real date:
<sqf>
//postInit = 1;
if (isServer) then
{
waitUntil { time > 0 };
setDate (missionStart select [0, 5]);
};
</sqf>


<h3 style="display:none">Bottom Section</h3>
|seealso= [[date]] [[time]] [[dayTime]] [[serverTime]] [[setDate]] [[systemTime]] [[systemTimeUTC]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
}}
[[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}

Latest revision as of 14:25, 25 July 2022

Hover & click on the images for description

Description

Description:
Returns date and time when mission started. Because this command returns the time of the actual start of the mission, it might not be available in pre-init or init, but is guaranteed to be available in post-init when time > 0.
Multiplayer:
Command only has the desired return value in multiplayer.
Groups:
Mission Information

Syntax

Syntax:
missionStart
Return Value:
Array format [year, month, day, hour, minute, second] in multiplayer, which differs from date format only by seconds. In SP returns [0,0,0,0,0,0]

Examples

Example 1:
setDate (missionStart select [0,5]);
Example 2:
Set real date:
//postInit = 1; if (isServer) then { waitUntil { time > 0 }; setDate (missionStart select [0, 5]); };

Additional Information

See also:
date time dayTime serverTime setDate systemTime systemTimeUTC

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note