missionStart: Difference between revisions

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[[Category:Scripting Commands|MISSIONSTART]]
{{RV|type=command
[[Category:Scripting Commands OFP 1.96|MISSIONSTART]]
[[Category:Scripting Commands ArmA|MISSIONSTART]]
[[Category:Command_Group:_Mission_Information|MISSIONSTART]]


{{Command|= Comments
|game1= ofp
____________________________________________________________________________________________
|version1= 1.80


| ofpr |= Game name
|game2= ofpe
|version2= 1.00


|1.8|= Game version
|game3= arma1
____________________________________________________________________________________________
|version3= 1.00


| Return when mission started in format [year, month, day, hour, minute, second].
|game4= arma2
|version4= 1.00


'''Works only in multiplayer''', in singleplayer all values are equal to zero → [0,0,0,0,0,0]|= Description
|game5= arma2oa
____________________________________________________________________________________________
|version5= 1.50


| [[Array]] <nowiki>=</nowiki> '''missionStart''' |= Syntax
|game6= tkoh
|version6= 1.00


| [[Array]] |= Return value
|game7= arma3
____________________________________________________________________________________________
|version7= 0.50


| |= See also
|gr1= Mission Information


}}
|descr= Returns date and time when mission started. Because this command returns the time of the actual start of the mission, it might not be available in ''pre-init'' or ''init'', but is guaranteed to be available in ''post-init'' when <sqf inline>time > 0</sqf>.
 
|mp= Command only has the desired return value in multiplayer.
 
|s1= [[missionStart]]
 
|r1= [[Array]] format {{hl|[year, month, day, hour, minute, second]}} in multiplayer, which differs from [[date]] format only by seconds. In SP returns {{hl|[0,0,0,0,0,0]}}


<h3 style="display:none">Notes</h3>
|x1= <sqf>setDate (missionStart select [0,5]);</sqf>
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|x2= Set real date:
</dl>
<sqf>
//postInit = 1;
if (isServer) then
{
waitUntil { time > 0 };
setDate (missionStart select [0, 5]);
};
</sqf>


<h3 style="display:none">Bottom Section</h3>
|seealso= [[date]] [[time]] [[dayTime]] [[serverTime]] [[setDate]] [[systemTime]] [[systemTimeUTC]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
}}
[[Category:Scripting Commands VBS2|{{uc:{{PAGENAME}}}}]]

Latest revision as of 14:25, 25 July 2022

Hover & click on the images for description

Description

Description:
Returns date and time when mission started. Because this command returns the time of the actual start of the mission, it might not be available in pre-init or init, but is guaranteed to be available in post-init when time > 0.
Multiplayer:
Command only has the desired return value in multiplayer.
Groups:
Mission Information

Syntax

Syntax:
missionStart
Return Value:
Array format [year, month, day, hour, minute, second] in multiplayer, which differs from date format only by seconds. In SP returns [0,0,0,0,0,0]

Examples

Example 1:
setDate (missionStart select [0,5]);
Example 2:
Set real date:
//postInit = 1; if (isServer) then { waitUntil { time > 0 }; setDate (missionStart select [0, 5]); };

Additional Information

See also:
date time dayTime serverTime setDate systemTime systemTimeUTC

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note