Difference between revisions of "moveInDriver"
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
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− | + | {{Command|Comments= | |
− | + | ____________________________________________________________________________________________ | |
− | |||
− | |||
+ | | ofp |Game name= | ||
− | + | |1.00|Game version= | |
+ | |arg= local |Multiplayer Arguments= | ||
− | + | |eff= global |Multiplayer Effects= | |
− | + | |gr1= Unit Control |GROUP1= | |
+ | ____________________________________________________________________________________________ | ||
− | + | | Moves soldier into vehicle driver position (immediate, no animation). | |
+ | {{Important| The unit must be [[local]] to the PC executing command, the vehicle could be [[local]] or remote.}} |DESCRIPTION= | ||
+ | ____________________________________________________________________________________________ | ||
− | ''' | + | | unit '''moveInDriver''' vehicle |SYNTAX= |
− | [[ | + | |p1= unit: [[Object]] |PARAMETER1= |
+ | |p2= vehicle: [[Object]] |PARAMETER2= | ||
− | ''' | + | | [[Nothing]] |RETURNVALUE= |
+ | ____________________________________________________________________________________________ | ||
+ | |||
+ | |x1= <code>_soldierOne '''moveInDriver''' _tankOne </code> |EXAMPLE1= | ||
+ | ____________________________________________________________________________________________ | ||
− | + | | [[moveInAny]], [[moveInCargo]], [[moveInCommander]], [[moveInGunner]], [[moveInTurret]], [[assignAsCargo]], [[assignAsCommander]], [[assignAsDriver]], [[assignAsGunner]], [[isTurnedOut]] |SEEALSO= | |
+ | }} | ||
+ | <h3 style="display:none">Notes</h3> | ||
+ | <dl class="command_description"> | ||
+ | <!-- Note Section BEGIN --> | ||
− | '' | + | <dd class="notedate">Posted on August 4, 2006 - 14:44 |
+ | <dt class="note">[[User:Hardrock|hardrock]]<dd class="note">''Notes from before the conversion:'' | ||
− | + | MP Note Functions MoveInDriver can only be called for local soldiers. They will be ignored for remote soldiers. (see [[Locality in Multiplayer]]) | |
+ | |||
+ | |||
+ | <dt class="note">[[User:Ceeeb|Ceeeb]] | ||
+ | <dd class="note"> | ||
+ | In '''OFP v1.96''', the moveIn commands will not trigger an associated getIn [[Operation_Flashpoint:_EventHandlers_List|event]]. To ensure the getIn event is fired, use the "getIn Driver" [[Operation_Flashpoint:_Actions_List|action]] command. | ||
+ | |||
+ | |||
+ | |||
+ | <!-- Note Section END --> | ||
+ | </dl> | ||
+ | |||
+ | <h3 style="display:none">Bottom Section</h3> | ||
+ | [[Category:Scripting Commands|MOVEINDRIVER]] | ||
+ | [[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | ||
+ | [[Category:Scripting Commands OFP 1.96|MOVEINDRIVER]] | ||
+ | [[Category:Scripting Commands OFP 1.46|MOVEINDRIVER]] | ||
+ | {{GameCategory|arma1|Scripting Commands}} | ||
+ | {{GameCategory|arma2|Scripting Commands}} | ||
+ | {{GameCategory|arma3|Scripting Commands}} | ||
+ | {{GameCategory|tkoh|Scripting Commands}} |
Latest revision as of 02:23, 10 January 2021
Hover & click on the images for descriptions
Description
- Description:
- Moves soldier into vehicle driver position (immediate, no animation).
Syntax
Examples
- Example 1:
-
_soldierOne moveInDriver _tankOne
Additional Information
- See also:
- moveInAnymoveInCargomoveInCommandermoveInGunnermoveInTurretassignAsCargoassignAsCommanderassignAsDriverassignAsGunnerisTurnedOut
- Groups:
- Unit Control
Notes
Notes
- Posted on August 4, 2006 - 14:44
- hardrock
- Notes from before the conversion: MP Note Functions MoveInDriver can only be called for local soldiers. They will be ignored for remote soldiers. (see Locality in Multiplayer)
- Ceeeb
- In OFP v1.96, the moveIn commands will not trigger an associated getIn event. To ensure the getIn event is fired, use the "getIn Driver" action command.
Bottom Section
Categories:
- Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Unit Control
- Introduced with Operation Flashpoint version 1.00
- Commands utilizing local arguments
- Commands with global effects
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands