nextWeatherChange

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Revision as of 16:40, 19 January 2021 by Lou Montana (talk | contribs) (Text replacement - " *\| *= *Multiplayer * " to "")
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Description

Description:
Return the remaining time (in seconds) over which the current weather change will occur.
When a weather change finishes, the game engine will automatically generate a new random weather change over a realistic time period (minimum of 90 minutes).
Multiplayer:
Each client and the server can have differing weather.
Groups:
Environment

Syntax

Syntax:
Number = nextWeatherChange
Return Value:
Number

Examples

Example 1:
_seconds = nextWeatherChange;

Additional Information

See also:
fogfogForecastsetFogovercastsetOvercastovercastForecastforceWeatherChange

Notes

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