Difference between revisions of "onPlayerConnected"

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m (Text replacement - "| arma |" to "| arma1 |")
m (Text replacement - "\{\{Feature[ _]arma3" to "{{Feature|arma3")
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* '''_owner''': (''since Arma 3 v1.49'') [[Number]] - is [[owner]] id of the joining player. Can be used for kick or ban purposes or just for [[publicVariableClient]].
 
* '''_owner''': (''since Arma 3 v1.49'') [[Number]] - is [[owner]] id of the joining player. Can be used for kick or ban purposes or just for [[publicVariableClient]].
 
* '''_idstr''': (''since Arma 3 v1.95'') [[String]] - same as <tt>_id</tt> but in string format, so could be exactly compared to [[allMapMarkers | user marker]] ids.<br><br>
 
* '''_idstr''': (''since Arma 3 v1.95'') [[String]] - same as <tt>_id</tt> but in string format, so could be exactly compared to [[allMapMarkers | user marker]] ids.<br><br>
{{Feature arma3 | Since '''Arma 3''' ''v1.57'' a stackable MissionEventHandler is available and should be used: [[Arma_3:_Event_Handlers/addMissionEventHandler#PlayerConnected|PlayerConnected]].<br>
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{{Feature|arma3 | Since '''Arma 3''' ''v1.57'' a stackable MissionEventHandler is available and should be used: [[Arma_3:_Event_Handlers/addMissionEventHandler#PlayerConnected|PlayerConnected]].<br>
 
Before that, the functions [[BIS_fnc_addStackedEventHandler]] and [[BIS_fnc_removeStackedEventHandler]] should be used instead in order to keep compatibility between official and community content.}}|DESCRIPTION=
 
Before that, the functions [[BIS_fnc_addStackedEventHandler]] and [[BIS_fnc_removeStackedEventHandler]] should be used instead in order to keep compatibility between official and community content.}}|DESCRIPTION=
 
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Revision as of 17:03, 27 December 2020

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