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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| arma3 |Game name=
| arma3


|1.24|Game version=
|1.24


|gr1= Arrays |GROUP1=
|gr1= Arrays


| Reverses given array by reference (modifies the original array, just like [[resize]]). The alternative syntax can be used to reverse a ANSI [[String|string]]. If Unicode support is desired, see [[forceUnicode]]. |DESCRIPTION=
| Reverses given array by reference (modifies the original array, just like [[resize]]). The alternative syntax can be used to reverse a ANSI [[String|string]]. If Unicode support is desired, see [[forceUnicode]].


| [[reverse]] array |SYNTAX=
| [[reverse]] array


|p1= array: [[Array]] |PARAMETER1=
|p1= array: [[Array]]


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]


|s2= [[reverse]] string {{GVI|arma3dev|2.01}}|SYNTAX2=
|s2= [[reverse]] string {{GVI|arma3dev|2.01}}


|p21= string: [[String]] - String to be reversed |PARAMETER21=
|p21= string: [[String]] - String to be reversed |PARAMETER21=


|r2= [[String]] - Reversed string |RETURNVALUE2=
|r2= [[String]] - Reversed string
   
   
|x1= <code>_arr = [1,2,3];
|x1= <code>_arr = [1,2,3];
[[reverse]] _arr;
[[reverse]] _arr;
[[hint]] [[str]] _arr; {{cc|[3,2,1]}}</code> |EXAMPLE1=
[[hint]] [[str]] _arr; {{cc|[3,2,1]}}</code>


|x2= <code>_wordArr = [[toArray]] "gateman";
|x2= <code>_wordArr = [[toArray]] "gateman";
[[reverse]] _wordArr;
[[reverse]] _wordArr;
[[hint]] [[toString]] _wordArr; {{cc|nametag}}</code> |EXAMPLE2=
[[hint]] [[toString]] _wordArr; {{cc|nametag}}</code>


|x3= <code>[[reverse]] "treboR";{{cc|Returns "Robert"}}</code> |EXAMPLE3=
|x3= <code>[[reverse]] "treboR";{{cc|Returns "Robert"}}</code>




| [[set]], [[resize]], [[select]], [[in]], [[find]], [[toArray]], [[toString]], [[forEach]], [[count]], [[pushBack]], [[pushBackUnique]], [[apply]], [[append]], [[sort]], [[param]], [[params]], [[arrayIntersect]], [[splitString]], [[joinString]], [[forceUnicode]] |SEEALSO=
| [[set]], [[resize]], [[select]], [[in]], [[find]], [[toArray]], [[toString]], [[forEach]], [[count]], [[pushBack]], [[pushBackUnique]], [[apply]], [[append]], [[sort]], [[param]], [[params]], [[arrayIntersect]], [[splitString]], [[joinString]], [[forceUnicode]]
}}
}}



Revision as of 02:31, 18 January 2021

Hover & click on the images for description

Description

Description:
Reverses given array by reference (modifies the original array, just like resize). The alternative syntax can be used to reverse a ANSI string. If Unicode support is desired, see forceUnicode.
Groups:
Arrays

Syntax

Syntax:
reverse array
Parameters:
array: Array
Return Value:
Nothing

Alternative Syntax

Syntax:
reverse string -wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version 2.01|2.01]]
Parameters:
string: String - String to be reversed
Return Value:
String - Reversed string

Examples

Example 1:
_arr = [1,2,3]; reverse _arr; hint str _arr; // [3,2,1]
Example 2:
_wordArr = toArray "gateman"; reverse _wordArr; hint toString _wordArr; // nametag
Example 3:
reverse "treboR";// Returns "Robert"

Additional Information

See also:
setresizeselectinfindtoArraytoStringforEachcountpushBackpushBackUniqueapplyappendsortparamparamsarrayIntersectsplitStringjoinStringforceUnicode

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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