scriptName: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (template:command argument fix)
m (template:command argument fix)
Line 9: Line 9:
| Assign a user friendly name to the [[Script_(Handle)|VM script]] this command is executed from.
| Assign a user friendly name to the [[Script_(Handle)|VM script]] this command is executed from.


Once name is assigned, it cannot be changed. |= Description
Once name is assigned, it cannot be changed. |DESCRIPTION=
____________________________________________________________________________________________
____________________________________________________________________________________________


| '''scriptName''' name |= Syntax
| '''scriptName''' name |SYNTAX=


|p1= name: [[String]] -  |PARAMETER1=  
|p1= name: [[String]] -  |PARAMETER1=  

Revision as of 15:46, 7 April 2019

Hover & click on the images for description

Description

Description:
Assign a user friendly name to the VM script this command is executed from. Once name is assigned, it cannot be changed.
Groups:
Uncategorised

Syntax

Syntax:
scriptName name
Parameters:
name: String -
Return Value:
Nothing

Examples

Example 1:
scriptName "leetScript.sqf";
Example 2:
scriptName format ["%1ARTY\data\scripts\ARTY_sadarmDeploy.sqf (_this: %1)",_this];

Additional Information

See also:
spawnexecVMscriptDone

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 17:39, 13 June 2009 (CEST)
Vigilante
scriptName is good when you want to load the handle of some spawn or call with some name:
example_scripthandle = [] spawn { scriptName "Example"; systemChat str example_scripthandle; // System: Example }


Bottom Section