secondaryWeaponMagazine: Difference between revisions

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{{Command|Comments=
{{RV|type=command
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|game1= arma3
|version1= 0.70


| arma3 |= Game name
|gr1= Unit Inventory


|0.70|= Game version
|descr= Collects all loaded [[magazines]] from all [[secondaryWeapon]] muzzles and returns them in [[Array]], otherwise it returns []. This command is used for infantry weapons only.
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|s1= [[secondaryWeaponMagazine]] unit


| Returns either single element array, containing class name of currently loaded in the secondary weapon magazine, or an empty array if unit has no secondary weapon or secondary weapon is not loaded. This command is used for infantry weapons only. |DESCRIPTION=
|p1= unit: [[Object]]
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|r1= [[Array]]


| '''secondaryWeaponMagazine''' unit |SYNTAX=
|x1= <sqf>hint str secondaryWeaponMagazine player; //["NLAW_F"]</sqf>


 
|x2= <sqf>
|p1= unit: [[Object]]  |PARAMETER1=
_array = secondaryWeaponMagazine player;
 
if (count _array > 0) then {
| [[Array]] |RETURNVALUE=
hint ("Secondary weapon is loaded with " + (_array select 0) + "!");
 
} else {
 
if (secondaryWeapon player != "") then {
|x1= <code>[[hint]] [[secondaryWeaponMagazine]] [[player]]; //["NLAW_F"]
hint "Secondary weapon is not loaded!";
</code>|EXAMPLE1=
} else {
 
hint "Player doesn't have a secondary weapon!";
|x2= <code>_array <nowiki>=</nowiki> [[secondaryWeaponMagazine]] [[player]];
[[if]] ([[count]] _array > 0) [[then]] {
[[hint]] ("Secondary weapon is loaded with " + (_array [[select]] 0) + "!");
} [[else]] {
[[if]] ([[secondaryWeapon]] [[player]] != "") [[then]] {
[[hint]] "Secondary weapon is not loaded!";
} [[else]] {
[[hint]] "Player doesn't have a secondary weapon!";
};
};
};
};
</code>|EXAMPLE2=
</sqf>
 
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| [[secondaryWeapon]], [[secondaryWeaponItems]], [[addSecondaryWeaponItem]], [[primaryWeaponMagazine]], [[handgunMagazine]] |SEEALSO=
 
|  |MPBEHAVIOUR=
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|seealso= [[secondaryWeapon]] [[secondaryWeaponItems]] [[addSecondaryWeaponItem]] [[primaryWeaponMagazine]] [[handgunMagazine]] [[binocularMagazine]]
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 13:05, 13 May 2022

Hover & click on the images for description

Description

Description:
Collects all loaded magazines from all secondaryWeapon muzzles and returns them in Array, otherwise it returns []. This command is used for infantry weapons only.
Groups:
Unit Inventory

Syntax

Syntax:
secondaryWeaponMagazine unit
Parameters:
unit: Object
Return Value:
Array

Examples

Example 1:
hint str secondaryWeaponMagazine player; //["NLAW_F"]
Example 2:
_array = secondaryWeaponMagazine player; if (count _array > 0) then { hint ("Secondary weapon is loaded with " + (_array select 0) + "!"); } else { if (secondaryWeapon player != "") then { hint "Secondary weapon is not loaded!"; } else { hint "Player doesn't have a secondary weapon!"; }; };

Additional Information

See also:
secondaryWeapon secondaryWeaponItems addSecondaryWeaponItem primaryWeaponMagazine handgunMagazine binocularMagazine

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note