serverCommand: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Fix wording)
(tidying up)
Line 8: Line 8:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Executes [[Multiplayer_Server_Commands|a server command]]. Which command is available for execution can be found with [[serverCommandAvailable]] and whether or not it can be executed with [[serverCommandExecutable]].  
| Executes the given [[Multiplayer_Server_Commands|a server command]]. Which command is available for execution can be found with [[serverCommandAvailable]] and whether or not it can be executed with [[serverCommandExecutable]]. If [[serverCommand]] is executed on a client, it must be executed from [[isUIContext | UI context]], such as ''onButtonDown'' or similar events (see [[User_Interface_Event_Handlers]]).  
<br><br>
If [[serverCommand]] is executed on a client, it must be executed from UI event handler ([[ctrlAddEventHandler]], [[displayAddEventHandler]]), such as ''onButtonDown'' or other [[User_Interface_Event_Handlers]].  
<br><br>
<br><br>


As of Arma 3 v1.39 [[serverCommand]] can be used on dedicated server and headless clients. This requires a password, both set in [[server.cfg]] and passed to the command itself (See Alt Syntax). This new version also doesn't need to be executed from within a UI Eventhandler.|= Description  
As of Arma 3 v1.39 an alternative version of [[serverCommand]] can be used on dedicated server and headless clients. It requires a password, set with <tt>serverCommandPassword</tt> in [[server.cfg]] and passed to the command as an argument (See Alt Syntax)|= Description  
____________________________________________________________________________________________
____________________________________________________________________________________________


Line 25: Line 23:
| s2= password '''serverCommand''' command &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''(since Arma 3 v1.39)'' {{ServerExec}}|= Syntax
| s2= password '''serverCommand''' command &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''(since Arma 3 v1.39)'' {{ServerExec}}|= Syntax


|p21= password : [[String]] - password defined in [[server.cfg]] with ''serverCommandPassword'' param |= Parameter 1
|p21= password : [[String]] - password defined in [[server.cfg]] with <tt>serverCommandPassword</tt> param |= Parameter 1
|p22= command : [[String]] - server command |= Parameter 2
|p22= command : [[String]] - server command |= Parameter 2


Line 45: Line 43:
};</code>
};</code>
|x3 = <code>[[serverCommand]] [[format]] ["#kick %1",_name];</code>
|x3 = <code>[[serverCommand]] [[format]] ["#kick %1",_name];</code>
|x4 = <code>_isOK = "MyServerCommandPassword" [[serverCommand]] "#lock";</code>
|x4 = <code>_passwordWasOK = "MyServerCommandPassword" [[serverCommand]] "#lock";</code>


| [[serverCommandAvailable]], [[serverCommandExecutable]], [[admin]] |= See also
| [[serverCommandAvailable]], [[serverCommandExecutable]], [[admin]] |= See also

Revision as of 14:03, 2 February 2019

Hover & click on the images for description

Description

Description:
Executes the given a server command. Which command is available for execution can be found with serverCommandAvailable and whether or not it can be executed with serverCommandExecutable. If serverCommand is executed on a client, it must be executed from UI context, such as onButtonDown or similar events (see User_Interface_Event_Handlers).

As of Arma 3 v1.39 an alternative version of serverCommand can be used on dedicated server and headless clients. It requires a password, set with serverCommandPassword in server.cfg and passed to the command as an argument (See Alt Syntax)
Groups:
Uncategorised

Syntax

Syntax:
serverCommand command
Parameters:
command : String
Return Value:
Boolean - always true for some reason (since A3 v1.39 also false if a non valid command is used ("#blah"))

Alternative Syntax

Syntax:
password serverCommand command      (since Arma 3 v1.39) Template:ServerExec
Parameters:
password : String - password defined in server.cfg with serverCommandPassword param
command : String - server command
Return Value:
Boolean - true if password is correct

Examples

Example 1:
serverCommand "#logout";
Example 2:
Create button on the main map which will show userlist to anyone who clicks on it: with uiNamespace do { ctrl = findDisplay 12 ctrlCreate ["RscButton", -1]; ctrl ctrlSetPosition [0,0,0.5,0.1]; ctrl ctrlSetText "USERLIST"; ctrl ctrlCommit 0; ctrl ctrlAddEventHandler ["ButtonDown", { serverCommand "#userlist"; }]; };
Example 3:
serverCommand format ["#kick %1",_name];
Example 4:
_passwordWasOK = "MyServerCommandPassword" serverCommand "#lock";

Additional Information

See also:
serverCommandAvailableserverCommandExecutableadmin

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section