serverCommand

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Revision as of 05:58, 3 November 2017 by Austin medic (talk | contribs) (Clarification that ui event handler is not needed in A3 to use severCommand)
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Description

Description:
Executes a server command. Which command is available for execution can be found with serverCommandAvailable and whether or not it can be executed with serverCommandExecutable.

If serverCommand is executed on a client, it must be executed from UI event handler (ctrlAddEventHandler, displayAddEventHandler), such as onButtonDown or other User_Interface_Event_Handlers.

As of Arma 3 v1.39 serverCommand can be used on dedicated server and headless clients. This requires a password, both set in server.cfg and passed to the command itself (See Alt Syntax). It is also worth noting it is not longer required to execute the serverCommand from a UI event handler, it can used directly inside an SQF script.
Groups:
Uncategorised

Syntax

Syntax:
serverCommand command
Parameters:
command : String
Return Value:
Boolean - always true for some reason (since A3 v1.39 also false if a non valid command is used ("#blah"))

Alternative Syntax

Syntax:
password serverCommand command      (since Arma 3 v1.39) Template:ServerExec
Parameters:
password : String - password defined in server.cfg with serverCommandPassword param
command : String - server command
Return Value:
Boolean - true if password is correct

Examples

Example 1:
serverCommand "#logout";
Example 2:
Create button on the main map which will show userlist to anyone who clicks on it: with uiNamespace do { ctrl = findDisplay 12 ctrlCreate ["RscButton", -1]; ctrl ctrlSetPosition [0,0,0.5,0.1]; ctrl ctrlSetText "USERLIST"; ctrl ctrlCommit 0; ctrl ctrlAddEventHandler ["ButtonDown", { serverCommand "#userlist"; }]; };
Example 3:
serverCommand format ["#kick %1",_name];
Example 4:
_isOK = "MyServerCommandPassword" serverCommand "#lock";

Additional Information

See also:
serverCommandAvailableserverCommandExecutableadmin

Notes

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Notes

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