setDirection: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
Line 27: Line 27:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>_location = createLocation ["VegetationPalm", getPos player, 200, 200];
|x1= <sqf>_location = createLocation ["VegetationPalm", getPos player, 200, 200];
_location setText "Benargee's Palm Tree";
_location setText "Benargee's Palm Tree";
_location setDirection 45;</code>
_location setDirection 45;</sqf>


|seealso= [[createLocation]] [[setText]] [[direction]]
|seealso= [[createLocation]] [[setText]] [[direction]]
}}
}}

Latest revision as of 11:24, 13 May 2022

Hover & click on the images for description

Description

Description:
Sets the orientation of a location. The location's area and map icon (if its type uses an icon) will be rotated to this orientation.
Groups:
Locations

Syntax

Syntax:
location setDirection direction
Parameters:
location: Location
direction: Number
Return Value:
Nothing

Examples

Example 1:
_location = createLocation ["VegetationPalm", getPos player, 200, 200]; _location setText "Benargee's Palm Tree"; _location setDirection 45;

Additional Information

See also:
createLocation setText direction

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note