setFeatureType: Difference between revisions

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m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
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{{Command|Comments=
{{Command


| arma3 |= Game
| arma3 |= Game


|1.68|Game Version (number surrounded by NO SPACES)=
|1.68


|arg= global |Multiplayer Arguments=
|arg= global


|eff= local |Multiplayer Effects=
|eff= local


|gr1= Object Manipulation |GROUP1=
|gr1= Object Manipulation


| Enable/disable object as a feature/landmark. Possible feature types:
| Enable/disable object as a feature/landmark. Possible feature types:
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* 1 - Object is always visible within object view distance
* 1 - Object is always visible within object view distance
* 2 - Object is always visible within terrain view distance
* 2 - Object is always visible within terrain view distance
The limit is 500 map/static objects and 200 dynamic objects including config features and auto features (flying helicopters, airplanes). When limit is reached, function returns false.|DESCRIPTION=
The limit is 500 map/static objects and 200 dynamic objects including config features and auto features (flying helicopters, airplanes). When limit is reached, function returns false.


| object [[setFeatureType]] type |SYNTAX=
| object [[setFeatureType]] type


|p1= object: [[Object]]|PARAMETER1=
|p1= object: [[Object]]


|p2= type: [[Number]] - the desired feature type |PARAMETER2=
|p2= type: [[Number]] - the desired feature type


| [[Boolean]] |RETURNVALUE=
| [[Boolean]]


|x1= Set a building to be always rendered:
|x1= Set a building to be always rendered:
<code> building [[setFeatureType]] 2;</code> |EXAMPLE1=
<code> building [[setFeatureType]] 2;</code>


| [[setViewDistance]], [[setObjectViewDistance]] |SEEALSO=
| [[setViewDistance]], [[setObjectViewDistance]]


}}
}}

Revision as of 12:10, 18 January 2021

Hover & click on the images for description

Description

Description:
Enable/disable object as a feature/landmark. Possible feature types:
  • 0 - Feature disabled
  • 1 - Object is always visible within object view distance
  • 2 - Object is always visible within terrain view distance
The limit is 500 map/static objects and 200 dynamic objects including config features and auto features (flying helicopters, airplanes). When limit is reached, function returns false.
Groups:
Object Manipulation

Syntax

Syntax:
object setFeatureType type
Parameters:
object: Object
type: Number - the desired feature type
Return Value:
Boolean

Examples

Example 1:
Set a building to be always rendered: building setFeatureType 2;

Additional Information

See also:
setViewDistancesetObjectViewDistance

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on October 10, 2017 - 16:18 (UTC)
Waffle SS.
For world objects, command effect persists after mission restart. Map must be reloaded to automatically revert setting.