setMusicEventHandler: Difference between revisions

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{{Command|Comments=
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| arma3 |Game name=
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|gr2 = Sounds |GROUP2=
|gr2 = Sounds |GROUP2=
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| Sets given music track event handler. Will overwrite other music event handlers. Use [[addMusicEventHandler]] if you want to stack them. |DESCRIPTION=
| Sets given music track event handler. Will overwrite other music event handlers. Use [[addMusicEventHandler]] if you want to stack them. |DESCRIPTION=
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| '''setMusicEventHandler''' [type, function] |SYNTAX=
| '''setMusicEventHandler''' [type, function] |SYNTAX=
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|x2= <code>_ehID = [[setMusicEventHandler]] ["MusicStop", "[[hint]] [[str]] _this"];</code>|EXAMPLE2=  
|x2= <code>_ehID = [[setMusicEventHandler]] ["MusicStop", "[[hint]] [[str]] _this"];</code>|EXAMPLE2=  


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| [[addMusicEventHandler]], [[removeMusicEventHandler]], [[playMusic]], [[removeAllMusicEventHandlers]] |SEEALSO=  
| [[addMusicEventHandler]], [[removeMusicEventHandler]], [[playMusic]], [[removeAllMusicEventHandlers]] |SEEALSO=  


|  |MPBEHAVIOUR=  
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Revision as of 04:04, 17 January 2021

Hover & click on the images for description

Description

Description:
Sets given music track event handler. Will overwrite other music event handlers. Use addMusicEventHandler if you want to stack them.
Groups:
Event HandlersSounds

Syntax

Syntax:
setMusicEventHandler [type, function]
Parameters:
[type, function]: Array
type: String - "MusicStart" or "MusicStop"
function: String - script to be executed. Passes params array 0: class name of the sound in CfgMusic, 1: event handler id
Return Value:
Number - id of the event handler

Examples

Example 1:
_ehID = setMusicEventHandler ["MusicStart", "hint str _this"];
Example 2:
_ehID = setMusicEventHandler ["MusicStop", "hint str _this"];

Additional Information

See also:
addMusicEventHandlerremoveMusicEventHandlerplayMusicremoveAllMusicEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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