setParticleRandom: Difference between revisions

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m (Text replacement - "| Nothing " to "|r1= Nothing ")
m (Text replacement - "<code> +" to "<code>")
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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1 = <code> _particleSource [[setParticleRandom]] [0, [0.1, 0.1, 0.1], [0, 0, 0.5], 0, 0.1, [0, 0, 0, 0], 0, 0, 45, 0];</code>
|x1 = <code>_particleSource [[setParticleRandom]] [0, [0.1, 0.1, 0.1], [0, 0, 0.5], 0, 0.1, [0, 0, 0, 0], 0, 0, 45, 0];</code>


|seealso= [[ParticleArray]], [[setParticleCircle]], [[setParticleParams]], [[ParticleTemplates]], [[setParticleClass]], [[particlesQuality]], [[setParticleFire]]
|seealso= [[ParticleArray]], [[setParticleCircle]], [[setParticleParams]], [[ParticleTemplates]], [[setParticleClass]], [[particlesQuality]], [[setParticleFire]]

Revision as of 23:48, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Particles

Syntax

Syntax:
Syntax needed
Parameters:
particleSource: Object
lifeTime: Number
position: Array in format [randomX, randomY, randomZ]
moveVelocity: Array in format [randomX, randomY, randomZ]
rotationVelocity: Number
size: Number
color: Color (RGBA)
directionPeriod: Number
directionIntensity: Number
angle: Number (Optional)
bounceOnSurface: Number (Optional) Template:Since
Return Value:
Nothing

Examples

Example 1:
_particleSource setParticleRandom [0, [0.1, 0.1, 0.1], [0, 0, 0.5], 0, 0.1, [0, 0, 0, 0], 0, 0, 45, 0];

Additional Information

See also:
ParticleArraysetParticleCirclesetParticleParamsParticleTemplatessetParticleClassparticlesQualitysetParticleFire

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on July 03, 2013 - 15:35
Druid
Support of parameter bounceOnSurface (Number - 0-1) is in the game since Arma 3 version 0.74. It's variability in speed's loosing in collision with ground. Requires collisions with ground enabled by script command setParticleParams.