setShotParents: Difference between revisions

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|eff=global  |Multiplayer Effects=
|eff=global  |Multiplayer Effects=
|serverExec= server |Exec=
|serverExec= server |Exec=
|gr1= Weapons |GROUP1=
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| Sets vehicle and instigator pair for the given projectile. |DESCRIPTION=
| Sets vehicle and instigator pair for the given projectile. |DESCRIPTION=

Revision as of 12:34, 24 September 2020

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Description

Description:
Sets vehicle and instigator pair for the given projectile.
Groups:
Weapons

Syntax

Syntax:
projectile setShotParents [vehicle, instigator]
Parameters:
projectile: Object - the actual projectile shot
[vehicle, instigator]: Array
vehicle: Object - Vehicle shooting projectile
instigator: Object - Person pulling the trigger
Return Value:
Nothing

Examples

Example 1:
myProjectile setShotParents [vehicle bob, bob];
Example 2:
tank addEventHandler ["Fired", {_this select 6 setShotParents [tank, commander tank]}];

Additional Information

See also:
getShotParents

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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