setShotParents: Difference between revisions

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m (Text replacement - " " to " ")
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
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|x1= <code>myProjectile [[setShotParents]] [<nowiki/>[[vehicle]] bob, bob];</code>
|x1= <code>myProjectile [[setShotParents]] [<nowiki/>[[vehicle]] bob, bob];</code>
|x2= <code>tank [[addEventHandler]] ["Fired", {_this [[select]] 6 [[setShotParents]] [tank, [[commander]] tank]}];</code>
|x2= <code>tank [[addEventHandler]] ["Fired", {_this [[select]] 6 [[setShotParents]] [tank, [[commander]] tank]}];</code>
| [[getShotParents]]
|seealso= [[getShotParents]]
}}
}}



Revision as of 01:07, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Weapons

Syntax

Syntax:
Syntax needed
Parameters:
projectile: Object - the actual projectile shot
[vehicle, instigator]: Array
vehicle: Object - Vehicle shooting projectile
instigator: Object - Person pulling the trigger
Return Value:
Return value needed

Examples

Example 1:
myProjectile setShotParents [vehicle bob, bob];
Example 2:
tank addEventHandler ["Fired", {_this select 6 setShotParents [tank, commander tank]}];

Additional Information

See also:
getShotParents

Notes

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