setShotParents: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (formatting)
m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ")
Line 2: Line 2:


|game1= arma3
|game1= arma3
|version1= 1.66
|version1= 1.66



Revision as of 16:51, 3 May 2021

Hover & click on the images for description

Description

Description:
Sets vehicle and instigator pair for the given projectile.
Groups:
Weapons

Syntax

Syntax:
projectile setShotParents [vehicle, instigator]
Parameters:
projectile: Object - The actual projectile shot
vehicle: Object - Vehicle shooting projectile
instigator: Object - Person pulling the trigger
Return Value:
Nothing

Examples

Example 1:
myProjectile setShotParents [vehicle bob, bob];
Example 2:
tank addEventHandler ["Fired", {_this select 6 setShotParents [tank, commander tank]}];

Additional Information

See also:
getShotParents

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note