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Revision as of 10:28, 26 October 2014 by killzone_kid (talk | contribs) (Undo revision 85934 by POLPOX (talk) this has been already fixed on DEV, it sets it 0.1 when 0 is used)
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- Sets a time multiplier for in-game time.
- Server-side only in multi-player and it works in single-player as well.
- Example 1:
- Example 2:
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on September 23, 2014 - 02:54 (UTC)
- Setting this value too high will cause performance issues. (A3 1.28)