setUnitAbility: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - ">Posted on October ([0-9]{1})[ a-zA-Z]*, ([0-9]{4})" to ">Posted on $2-10-0$1")
 
(9 intermediate revisions by 2 users not shown)
Line 19: Line 19:
|version6= 0.50
|version6= 0.50


|gr1= Object Manipulation
|gr1= AI Behaviour


|descr= Sets skill of given unit. Unlike [[setSkill]], [[setUnitAbility]] can set values > 1. Even though the [[skill]] command will correctly return set value, the actual unit ability will be capped to max available.
|descr= Sets skill of given unit. Unlike [[setSkill]], [[setUnitAbility]] can set values > 1. Even though the [[skill]] command will correctly return set value, the actual unit ability will be capped to max available.
Line 31: Line 31:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>_unit [[setUnitAbility]] 1;</code>
|x1= <sqf>_unit setUnitAbility 1;</sqf>
|x2= <code>bob [[setUnitAbility]] -[[log]] 0;
|x2= <sqf>bob setUnitAbility -log 0;
[[hint]] [[str]] [[skill]] bob; //1.#INF</code>
hint str skill bob; //1.#INF</sqf>


|seealso= [[skill]] [[setSkill]] [[CfgAISkill]], [[Combat Modes]]
|seealso= [[skill]] [[setSkill]] [[CfgAISkill]] [[Combat Modes]]
}}
}}


Line 43: Line 43:


<dt></dt>
<dt></dt>
<dd class="notedate">Posted on October 8, 2014 - 09:20 (UTC)</dd>
<dd class="notedate">Posted on 2014-10-08 - 09:20 (UTC)</dd>
<dt class="note">[[User:Dwarden|Dwarden]]</dt>
<dt class="note">[[User:Dwarden|Dwarden]]</dt>
<dd class="note">
<dd class="note">

Latest revision as of 00:12, 14 May 2023

Hover & click on the images for description

Description

Description:
Sets skill of given unit. Unlike setSkill, setUnitAbility can set values > 1. Even though the skill command will correctly return set value, the actual unit ability will be capped to max available.
Groups:
AI Behaviour

Syntax

Syntax:
unit setUnitAbility value
Parameters:
unit: Object
value: Number
Return Value:
Nothing

Examples

Example 1:
_unit setUnitAbility 1;
Example 2:
bob setUnitAbility -log 0; hint str skill bob; //1.#INF

Additional Information

See also:
skill setSkill CfgAISkill Combat Modes

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2014-10-08 - 09:20 (UTC)
Dwarden
AFAIK not used in Arma 3 anymore (or equals to setSkill)