setUnitAbility: Difference between revisions

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| Sets skill of given unit. This command will probably differ in some future products, but currently it does the same as [[setSkill]].
| Sets skill of given unit. Unlike with [[setSkill]] it is possible to use values > 1 with this command, and even though [[skill]] will correctly return set value, the actual unit ability will be capped to max available. |= Description
 
Skill may vary from 0.2 to 1.0. |= Description
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|p1= unit: [[Object]] |= Parameter 1
|p1= unit: [[Object]] |= Parameter 1


|p2= skill: [[Number]] Range 0.2 to 1.0 |= Parameter 2
|p2= skill: [[Number]] |= Parameter 2


| [[Nothing]] |= Return value
| [[Nothing]] |= Return value
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|x1= <pre>player setUnitAbility 1.0</pre> |= Example 1
|x1= <code>_unit [[setUnitAbility]] 1;</code> |= Example 1
|x2= <code>bob [[setUnitAbility]] -[[log]] 0;
[[hint]] [[str]] [[skill]] bob; //1.#INF</code> |= Example 1
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Revision as of 13:47, 8 October 2014

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Sets skill of given unit. Unlike with setSkill it is possible to use values > 1 with this command, and even though skill will correctly return set value, the actual unit ability will be capped to max available.
Groups:
Uncategorised

Syntax

Syntax:
unit setUnitAbility skill
Parameters:
unit: Object
skill: Number
Return Value:
Nothing

Examples

Example 1:
_unit setUnitAbility 1;
Example 2:
bob setUnitAbility -log 0; hint str skill bob; //1.#INF

Additional Information

See also:
skillsetSkillsetSkill arrayCfgAISkillAI Combat Modes

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on October 8, 2014 - 09:20 (UTC)
Dwarden
AFAIK not used in Arma 3 anymore (or equals to setSkill)