Difference between revisions of "setUnitPos"

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(note removed, description is updated instead)
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* '''"MIDDLE"''' - Kneel Position. ArmA version 1.04 ''(Unit will not kneel if it is unarmed'')
 
* '''"MIDDLE"''' - Kneel Position. ArmA version 1.04 ''(Unit will not kneel if it is unarmed'')
 
* '''"AUTO"''' - unit chooses mode according to circumstances.
 
* '''"AUTO"''' - unit chooses mode according to circumstances.
 +
This command will not change the stance of the human player, even though it will change the output of [[unitPos]] command. To change player stance use [[playAction]] or [[playActionNow]]:
 +
<code>[[player]] [[playAction]] "PlayerProne"; // DOWN
 +
[[player]] [[playAction]] "PlayerStand"; // UP
 +
[[player]] [[playAction]] "PlayerCrouch"; // MIDDLE</code>
  
 
|= Description
 
|= Description
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<dd class="note">
 
<dd class="note">
 
Command most likely only works if run before [[join]] into group after [[createUnit]].
 
Command most likely only works if run before [[join]] into group after [[createUnit]].
 
 
<dd class="notedate">Posted on 21 October 2009
 
<dt class="note">'''[[User:General Barron|General Barron]]'''
 
<dd class="note">
 
In Arma, this command does ''not'' change the stance of player units. In VBS2 after v1.30, this command ''does'' affect players (it changes their stance, but doesn't force them to stay in that stance).
 
  
 
<dd class="notedate">Posted on 11 March 2011
 
<dd class="notedate">Posted on 11 March 2011

Revision as of 19:39, 23 June 2017

Hover & click on the images for description

Description

Description:
Set unit position rules. Mode may be one of:
  • "DOWN" - unit goes prone and stays prone.
  • "UP" - unit stands and stays standing.
  • "MIDDLE" - Kneel Position. ArmA version 1.04 (Unit will not kneel if it is unarmed)
  • "AUTO" - unit chooses mode according to circumstances.
This command will not change the stance of the human player, even though it will change the output of unitPos command. To change player stance use playAction or playActionNow: player playAction "PlayerProne"; // DOWN player playAction "PlayerStand"; // UP player playAction "PlayerCrouch"; // MIDDLE
Groups:
Uncategorised

Syntax

Syntax:
unit setUnitPos mode
Parameters:
unit: Object
mode: String - as above
Return Value:
Nothing

Examples

Example 1:
_soldier setUnitPos "UP";

Additional Information

See also:
setUnitPosWeakunitPos

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 18 September 2008‎
Dwarden
Command most likely only works if run before join into group after createUnit.
Posted on 11 March 2011
kju
The above comment by Dwarden about 'an additional join required' is no longer true for Operation Arrowhead.
Posted on 26 September 2013‎
Katulobotomia
A unit might not always go prone when ordered to setUnitPos "DOWN", if the unit doesn't agree with the command. To force the unit to go prone, stop the unit from firing by setCombatMode "BLUE" and then order the unit to prone.

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