setVectorDir
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Description
- Description:
- Set object's direction vector. Up vector will remain unchanged.
- Groups:
- Uncategorised
Syntax
- Syntax:
- object setVectorDir [x, z, y]
- Parameters:
- object: Object
- [x, z, y]: Array
- Return Value:
- Nothing
Examples
- Examples:
- Example needed
Additional Information
Notes
-
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Only post proven facts here! Add Note
Notes
-
setVectorDir can only influence an object's pitch. It can not influence bank. Example:
player setVectorDir [0,0,1]
If the player is facing 0 degrees (north), then this will do NOTHING.
If the player is facing 90 degrees (east), then this will make him pitch 90 degrees up.
--General Barron 21:06, 3 March 2009 (CET)
- Posted on March 16, 2008 - 09:50
- Str
- Command can be also used to rotate camera in all three axis.