setVelocity: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}")
m (Text replacement - "_{10,} " to "")
Line 1: Line 1:
{{Command|Comments=
{{Command|Comments=
____________________________________________________________________________________________


| ofpr |Game name=
| ofpr |Game name=
Line 11: Line 10:


|gr1= Object Manipulation |GROUP1=
|gr1= Object Manipulation |GROUP1=
____________________________________________________________________________________________


| Set [[velocity]] (speed vector) of a vehicle.  Units are in metres per second. |Description=
| Set [[velocity]] (speed vector) of a vehicle.  Units are in metres per second. |Description=
____________________________________________________________________________________________


| vehicleName [[setVelocity]] [x, y, z] |Syntax=
| vehicleName [[setVelocity]] [x, y, z] |Syntax=
Line 23: Line 20:


| [[Nothing]] |Return value=
| [[Nothing]] |Return value=
____________________________________________________________________________________________
   
   
|x1= <code>_truck1 [[setVelocity]] [20, 0, 0];</code> |Example 1=
|x1= <code>_truck1 [[setVelocity]] [20, 0, 0];</code> |Example 1=
Line 37: Line 33:
];
];
</code> |Example 2=
</code> |Example 2=
____________________________________________________________________________________________


|[[velocity]], [[velocityModelSpace]], [[setVelocityModelSpace]], [[setVelocityTransformation]], [[speed]] |See also=
|[[velocity]], [[velocityModelSpace]], [[setVelocityModelSpace]], [[setVelocityTransformation]], [[speed]] |See also=

Revision as of 04:58, 17 January 2021

Hover & click on the images for description

Description

Description:
Set velocity (speed vector) of a vehicle. Units are in metres per second.
Groups:
Object Manipulation

Syntax

Syntax:
vehicleName setVelocity [x, y, z]
Parameters:
vehicleName: Object
[x, y, z]: Array
Return Value:
Nothing

Examples

Example 1:
_truck1 setVelocity [20, 0, 0];
Example 2:
Advanced method used for relative acceleration: _vel = velocity _vehicle; _dir = direction _vehicle; _speed = 10; comment "Added speed"; _vehicle setVelocity [ (_vel select 0) + (sin _dir * _speed), (_vel select 1) + (cos _dir * _speed), (_vel select 2) ];

Additional Information

See also:
velocityvelocityModelSpacesetVelocityModelSpacesetVelocityTransformationspeed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 20 Jun, 2014 - 16:50
ffur2007slx2_5
(ArmA3 1.22) setVelocity will be affected by setDir and setVectorDirAndUp, so use it after them.

Bottom Section