skillFinal: Difference between revisions

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| unitName '''skillFinal''' [[AI Sub-skills|sub-skill]] |= Syntax
| unitName '''skillFinal''' sub-skill |= Syntax




|p1= unitName: [[Object]] |= Parameter 1
|p1= unitName: [[Object]] |= Parameter 1
|p2= sub-skill: [[String]]
|p2= sub-skill: [[String]] - See [[AI Sub-skills|sub-skill]]. Possible values are:<br>
Possible values are:<br>
"aimingAccuracy"<br>
"aimingAccuracy"<br>
"aimingShake"<br>
"aimingShake"<br>

Revision as of 17:17, 22 August 2017

Hover & click on the images for description

Description

Description:
Returns final, recalculated sub skill value of given unit. (with regard to AI Level coefficient (Difficulty settings)).
Groups:
Uncategorised

Syntax

Syntax:
unitName skillFinal sub-skill
Parameters:
unitName: Object
sub-skill: String - See sub-skill. Possible values are:
"aimingAccuracy"
"aimingShake"
"aimingSpeed"
"endurance"
"spotDistance"
"spotTime"
"courage"
"reloadSpeed"
"commanding"
"general"
Return Value:
Number

Examples

Example 1:
 cursorTarget skillFinal "Endurance" 

Additional Information

See also:
skillsetSkillsetSkill arraysetUnitAbilityCfgAISkillAI Combat Modes

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

ondrejkuzel
Since 1.40 the command works also in MP environment
Posted on January 31, 2015 - 8:45

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