terrainIntersectASL: Difference between revisions

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(see also)
(see also)
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|[[lineIntersectsSurfaces]], [[intersect]], [[lineIntersects]], [[lineIntersectsWith]], [[terrainIntersect]], [[lineIntersectsObjs]] |= See also
|[[lineIntersectsSurfaces]], [[intersect]], [[lineIntersects]], [[lineIntersectsWith]], [[terrainIntersect]], [[lineIntersectsObjs]], [[checkVisibility]] |= See also


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Revision as of 23:56, 3 April 2016

Hover & click on the images for description

Description

Description:
Checks for intersection of terrain between two positions. Returns true if intersects with terrain. Uses PositionASL
Groups:
Uncategorised

Syntax

Syntax:
terrainIntersectASL [pos1, pos2]
Parameters:
pos1: PositionASL
pos2: PositionASL
Return Value:
Boolean

Examples

Example 1:
terrainIntersectASL [getPosASL player, getPosASL chopper]
Example 2:
_doesIntersect = terrainIntersectASL [ eyePos player, eyePos enemy1 ];

Additional Information

See also:
lineIntersectsSurfacesintersectlineIntersectslineIntersectsWithterrainIntersectlineIntersectsObjscheckVisibility

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on may 31, 2012 - 10:40 (CEST)
Lou Montana
Please note the difference :
  • terrainIntersect
  • terrainIntersectASL
  • lineIntersects
  • lineIntersectsWith
  • lineIntersectsObjs
  • intersect
Posted on may 31, 2012 - 10:40 (CEST)
Rocket
This command is CPU intensive on the engine, be careful with its use.

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