triggerActivation: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (example)
m (Text replacement - "\|x([0-9])= <sqf>([^\/: ]+)([^;])<\/sqf>" to "|x$1= <sqf>$2$3;</sqf>")
 
(49 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma2 |= Game name
|game1= arma2
|version1= 1.00


|1.00|= Game version
|game2= arma2oa
|arg= global|= Arguments in MP
|version2= 1.50
|eff= local |= Effects in MP
____________________________________________________________________________________________


| Returns trigger activation in the form [by, type, repeating].  
|game3= tkoh
|version3= 1.00


'''Note:''' The trigger could be local or remote but the result returned by this command will be for the trigger condition set up locally on the client that executed the command. See [[createTrigger]] for more info. |= Description|= Description
|game4= arma3
____________________________________________________________________________________________
|version4= 0.50
|arg= global


| '''triggerActivation''' trigger |= Syntax
|gr1= Triggers


|p1= trigger: [[Object]] |= PARAMETER1
|descr= Returns trigger activation in the form [by, type, repeating].


|p2= |= PARAMETER2
{{Feature | important | The trigger could be [[Multiplayer Scripting#Locality|local]] or remote but the result returned by this command will be for the trigger activation set up locally on the client that executed the command. See [[createTrigger]] for more info.}}


|p3= |= PARAMETER3
|s1= [[triggerActivation]] trigger


| [[Array]] |= RETURNVALUE
|p1= trigger: [[Object]]


|r1= [[Array]]


|x1= <code>_activation = [[triggerActivation]] someTrigger</code>|= EXAMPLE1
|x1= <sqf>_activation = triggerActivation someTrigger;</sqf>


____________________________________________________________________________________________
|seealso= [[setTriggerActivation]] [[triggerActivated]] [[triggerInterval]] [[setTriggerInterval]] [[enableSimulation]] [[simulationEnabled]]
 
| [[setTriggerActivation]], [[triggerActivated]] |= SEEALSO
 
|  |= MPBEHAVIOUR
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Activators|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 23:42, 28 June 2022

Hover & click on the images for description

Description

Description:
Returns trigger activation in the form [by, type, repeating].
The trigger could be local or remote but the result returned by this command will be for the trigger activation set up locally on the client that executed the command. See createTrigger for more info.
Groups:
Triggers

Syntax

Syntax:
triggerActivation trigger
Parameters:
trigger: Object
Return Value:
Array

Examples

Example 1:
_activation = triggerActivation someTrigger;

Additional Information

See also:
setTriggerActivation triggerActivated triggerInterval setTriggerInterval enableSimulation simulationEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note