vehicleVarName: Difference between revisions

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|r1= [[String]] - Variable name, if none was set, {{ic|""}} is returned
|r1= [[String]] - Variable name, if none was set, {{ic|""}} is returned


|x1= <code>[[hint]] [[vehicleVarName]] [[player]];</code>
|x1= <sqf>hint vehicleVarName player;</sqf>


|seealso= [[setVehicleVarName]] [[BIS_fnc_objectVar]]
|seealso= [[setVehicleVarName]] [[BIS_fnc_objectVar]]

Revision as of 15:11, 5 May 2022

Hover & click on the images for description

Description

Description:
Returns the variable name that contains a primary editor reference to this object. This is the variable given in the Insert Unit dialog / name field in the editor. It can be changed using setVehicleVarName.
Groups:
Object Manipulation

Syntax

Syntax:
vehicleVarName object
Parameters:
object: Object
Return Value:
String - Variable name, if none was set, "" is returned

Examples

Example 1:
hint vehicleVarName player;

Additional Information

See also:
setVehicleVarName BIS_fnc_objectVar

Notes

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