command itself
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| proto external int | GetState () |
| | returns the state of climb (enum value of ClimbStates);
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| proto external vector | GetGrabPointWS () |
| | returns world space position of climbing grab point
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| proto external vector | GetClimbOverStandPointWS () |
| | returns world space position of landspot after climbing over
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◆ DoClimbTest()
◆ GetClimbOverStandPointWS()
| proto external vector CharacterCommandClimb.GetClimbOverStandPointWS |
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returns world space position of landspot after climbing over
◆ GetGrabPointWS()
| proto external vector CharacterCommandClimb.GetGrabPointWS |
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returns world space position of climbing grab point
◆ GetState()
| proto external int CharacterCommandClimb.GetState |
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returns the state of climb (enum value of ClimbStates);
The documentation for this interface was generated from the following file:
- Game/generated/Character/CharacterCommandClimb.c