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SCR_2DPIPSightsComponent Member List

This is the complete list of members for SCR_2DPIPSightsComponent, including all inherited members.

_WB_AfterWorldUpdate(IEntity owner, float timeSlice)SCR_2DPIPSightsComponentprotected
_WB_GetAfterWorldUpdateSpecs(IEntity owner, IEntitySource src)SCR_2DPIPSightsComponent
ACTION_ILLUMINATIONSCR_2DOpticsComponentstatic
ACTION_ZOOM_INSCR_2DOpticsComponentstatic
ACTION_ZOOM_OUTSCR_2DOpticsComponentstatic
ActionZoomIn(float value=0.0, EActionTrigger reason=0)SCR_2DSightsComponentprotected
ActionZoomOut(float value=0.0, EActionTrigger reason=0)SCR_2DSightsComponentprotected
AdjustZoom(float value)SCR_2DSightsComponentprotected
ApplyRecoilToCamera(inout vector pOutCameraTransform[4], vector aimModAngles)SCR_2DPIPSightsComponentprotected
AreSightsValid(bool front=true, bool rear=true)BaseSightsComponent
CalculateDataWithParent(BaseSightsComponent sights, IEntity owner, IEntity parent, float desiredAngle)SightsComponentstatic
CalculateZoomFOV(float magnification)SCR_2DOpticsComponentstatic
CanFreelook()SCR_2DPIPSightsComponent
CreateCamera(IEntity parent, vector position, vector angles, int cameraIndex, float fov, float nearPlane, float farPlane)SCR_2DPIPSightsComponentprotected
CreateUI(string layout, string rtTextureName, string rtName, out RTTextureWidget RTTexture, out RenderTargetWidget RTWidget)SCR_2DPIPSightsComponentprotected
Destroy()SCR_2DPIPSightsComponentprotected
DestroyCamera(CameraBase camera)SCR_2DPIPSightsComponentprotected
EnableReticleIllumination(bool enable)SCR_2DPIPSightsComponentprotected
EYE_BONESightsComponentstatic
FindParent(IEntity owner, string eyeBoneName, out IEntity parentWeapon, out int boneIndex)SightsComponentprotected
ForceSightsZeroValue(vector offset, vector angles, vector turnOffset)BaseSightsComponent
ForceSightsZeroValueEnablel(bool bOnOff)BaseSightsComponent
GetADSActivationPercentage()BaseSightsComponent
GetADSActivationPercentageScript()SCR_2DPIPSightsComponent
GetADSDeactivationPercentage()BaseSightsComponent
GetADSDeactivationPercentageScript()SCR_2DPIPSightsComponent
GetAnimationSpeedBlur()SCR_2DOpticsComponent
GetCameraLocalTransform(out vector matrix[4])SCR_2DOpticsComponent
GetCameraPitchTarget()SCR_2DOpticsComponentprotected
GetCameraRecoilAmount()BaseSightsComponent
GetCharacterOwner()SCR_2DSightsComponentprotected
GetCurrentCameraPitchOffset()SCR_2DOpticsComponent
GetCurrentReticleOffsetY()SCR_2DOpticsComponent
GetCurrentSightsRange()BaseSightsComponent
GetDOFRelatedPrefabData(out int opticDOFDistanceScale=-1, out bool forceSimpleDOF=false)SightsComponent
GetFocusFOV()SCR_2DPIPSightsComponentprotected
GetFOV()BaseSightsComponent
GetFOVInfo()BaseSightsComponent
GetFovZoomed()SCR_2DOpticsComponent
GetFrontPositionPointInfo()BaseSightsComponent
GetIsMoving()SCR_2DOpticsComponent
GetIsOpticsHidden()SCR_2DOpticsComponent
GetIsRotating()SCR_2DOpticsComponent
GetMagnification()SCR_2DOpticsComponent
GetMainCameraFOV()SCR_2DPIPSightsComponent
GetMainCameraOffset()SCR_2DPIPSightsComponent
GetMaxViewDistance(float desiredDistance)SCR_2DPIPSightsComponentprotected
GetMisalignmentAngles(notnull CameraBase camera)SCR_2DOpticsComponent
GetMovement(out vector previousPos, float timeSlice)SCR_2DOpticsComponent
GetNearPlane()SCR_2DOpticsComponent
GetObjectiveFov()SCR_2DOpticsComponent
GetObjectiveScale()SCR_2DOpticsComponent
GetOwner()BaseSightsComponent
GetPIPCamera()SCR_2DPIPSightsComponent
GetPIPCameraIndex()SCR_2DPIPSightsComponent
GetPositionPointInfo()BaseSightsComponent
GetRearPositionPointInfo()BaseSightsComponent
GetReticleData(out float reticleAngularSize, out float reticlePortion, out float reticleBaseZoom)SCR_2DOpticsComponent
GetReticleOffsetX()SCR_2DOpticsComponent
GetReticleOffsetYTarget()SCR_2DSightsComponentprotected
GetRotation(out vector previousDir, float timeSlice)SCR_2DOpticsComponent
GetScratchesRoll()SCR_2DOpticsComponent
GetSightsDirection(bool localSpace=false, bool normalize=true)BaseSightsComponent
GetSightsDirectionUntransformed(bool localSpace=false, bool normalize=true)BaseSightsComponent
GetSightsFovInfo()SCR_2DSightsComponent
GetSightsFrontPosition(bool localSpace=false)BaseSightsComponent
GetSightsOffset()BaseSightsComponent
GetSightsPriority()BaseSightsComponent
GetSightsRadiusScreen()SCR_2DPIPSightsComponent
GetSightsRearPosition(bool localSpace=false)BaseSightsComponent
GetSightsRelPosition()SCR_2DOpticsComponentprotected
GetSightsSkipSwitch()BaseSightsComponent
GetSightsTransform(out vector transform[4], bool localSpace=false)BaseSightsComponent
HandleSightActivation()SCR_2DPIPSightsComponentprotected
HandleSightDeactivation()SCR_2DPIPSightsComponentprotected
HideObjects()SCR_2DOpticsComponentprotected
IsLocalControlledEntity(IEntity pEntity, bool checkHierarchy=true)SCR_2DPIPSightsComponentprotected
IsMoveCloseToLimit(vector move, float limitMin)SCR_2DOpticsComponent
IsPIPActive()SCR_2DPIPSightsComponentstatic
IsPIPEnabled()SCR_2DPIPSightsComponent
IsScreenPositionInSights(vector screenPosition)SCR_2DPIPSightsComponent
IsSightADSActive()BaseSightsComponent
IsUsingSights()SCR_2DSightsComponentstatic
m_b2DIsEnabledSCR_2DPIPSightsComponentprotected
m_bIsIlluminationOnSCR_2DOpticsComponentprotected
m_bIsMovingSCR_2DOpticsComponentprotected
m_bIsOpticsHiddenSCR_2DOpticsComponentprotected
m_bIsRotatingSCR_2DOpticsComponentprotected
m_bPIPIsEnabledSCR_2DPIPSightsComponentprotected
m_bWasEntityHiddenSCR_2DOpticsComponentprotected
m_ControlledEntitySCR_2DPIPSightsComponentprotected
m_cReticleColorSCR_2DPIPSightsComponentprotected
m_fCurrentCameraPitchSCR_2DOpticsComponentprotected
m_fCurrentReticleOffsetYSCR_2DOpticsComponentprotected
m_fDefaultSizeSCR_2DOpticsComponentprotected
m_fEdgeScaleSCR_2DPIPSightsComponentprotected
m_fFovZoomedSCR_2DOpticsComponentprotected
m_fMagnificationSCR_2DOpticsComponentprotected
m_fMainCameraFOVSCR_2DPIPSightsComponentprotected
m_fNearPlaneCurrentSCR_2DOpticsComponentprotected
m_fObjectiveFovSCR_2DOpticsComponentprotected
m_fObjectiveScaleSCR_2DOpticsComponentprotected
m_fParallaxXSCR_2DPIPSightsComponentprotected
m_fParallaxYSCR_2DPIPSightsComponentprotected
m_fReticleAngularSizeSCR_2DOpticsComponentprotected
m_fReticleBaseZoomSCR_2DOpticsComponentprotected
m_fReticleOffsetXSCR_2DOpticsComponentprotected
m_fReticleOffsetYSCR_2DOpticsComponentprotected
m_fReticlePortionSCR_2DOpticsComponentprotected
m_fReticleScaleSCR_2DPIPSightsComponentprotected
m_fScopeRadiusSCR_2DPIPSightsComponentprotected
m_fScratchesRollSCR_2DOpticsComponentprotected
m_fScreenScopeRadiusSCR_2DPIPSightsComponentprotected
m_fScreenScopeRadiusSqSCR_2DPIPSightsComponentprotected
m_iEdgeCenterXIndexSCR_2DPIPSightsComponent
m_iEdgeCenterYIndexSCR_2DPIPSightsComponent
m_iEdgeMaxIndexSCR_2DPIPSightsComponent
m_iEdgeMinIndexSCR_2DPIPSightsComponent
m_iHeadBoneIdSCR_2DOpticsComponentprotected
m_iLastProjectionFrameSCR_2DPIPSightsComponentprotected
m_iLensDistortIndexSCR_2DPIPSightsComponent
m_iReticleColorIndexSCR_2DPIPSightsComponent
m_iReticleOffsetXIndexSCR_2DPIPSightsComponent
m_iReticleOffsetYIndexSCR_2DPIPSightsComponent
m_iReticleScaleIndexSCR_2DPIPSightsComponent
m_iSelectedZoomLevelSCR_2DOpticsComponentprotected
m_iVignetteCenterXIndexSCR_2DPIPSightsComponent
m_iVignetteCenterYIndexSCR_2DPIPSightsComponent
m_iVignettePowerIndexSCR_2DPIPSightsComponent
m_ParentCharacterSCR_2DOpticsComponentprotected
m_PIPCameraSCR_2DPIPSightsComponentprotected
m_pMaterialSCR_2DPIPSightsComponent
m_SightsFovInfoSCR_2DSightsComponentprotected
m_vScreenScopeCenterSCR_2DPIPSightsComponentprotected
m_wPIPRootSCR_2DPIPSightsComponentprotected
m_wRenderTargetTextureWidgetSCR_2DPIPSightsComponentprotected
m_wRenderTargetWidgetSCR_2DPIPSightsComponentprotected
NEAR_PLANE_DEFAULTSCR_2DOpticsComponentstatic
NEAR_PLANE_ZOOMEDSCR_2DOpticsComponentstatic
OnDelete(IEntity owner)GameComponentprotected
OnIlluminationChange()SCR_2DOpticsComponent
OnInit(IEntity owner)SCR_2DPIPSightsComponentprotected
OnSettingsMenuClosed(ChimeraMenuBase menu)SCR_2DPIPSightsComponentprotected
OnSetupOpticImage()SCR_2DOpticsComponent
OnSightADSActivated()SCR_2DSightsComponent
OnSightADSDeactivated()SCR_2DSightsComponent
OnSightADSPostFrame(IEntity owner, float timeSlice)SCR_2DPIPSightsComponentprotected
OnTicksOnRemoteProxy()GameComponent
OPACITY_INITIALSCR_2DOpticsComponentstatic
REFERENCE_FOVSCR_2DOpticsComponentstatic
RegisterInputs()SCR_2DSightsComponentprotected
s_bIsPIPActiveSCR_2DPIPSightsComponentprotectedstatic
s_bIsUsingSightsSCR_2DSightsComponentprotectedstatic
s_On2DOpticADSChangedSCR_2DOpticsComponentstatic
s_OnIlluminationChangeSCR_2DOpticsComponentprotected
s_OnSetupOpticImageSCR_2DOpticsComponentprotected
s_OnSightsADSChangedSCR_2DOpticsComponentstatic
SCR_2DPIPSightsComponent(IEntityComponentSource src, IEntity ent, IEntity parent)SCR_2DPIPSightsComponent
SelectZoomLevel(int id)SCR_2DSightsComponentprotected
SetFovZoomed(float value)SCR_2DOpticsComponent
SetObjectiveFov(float objectiveFov)SCR_2DOpticsComponent
SetObjectiveScale(float objectiveScale)SCR_2DOpticsComponent
SetPIPEnabled(bool enabled)SCR_2DPIPSightsComponent
SetReticleAngularSize(float reticleAngularSize)SCR_2DOpticsComponent
SetReticleBaseZoom(float reticleBaseZoom)SCR_2DOpticsComponent
SetReticleOffsetX(float reticleOffsetX)SCR_2DOpticsComponent
SetReticleOffsetY(float reticleOffsetY)SCR_2DOpticsComponent
SetReticlePortion(float reticlePortion)SCR_2DOpticsComponent
SetSightsVisibility(float visFactor)BaseSightsComponent
SetupFovInfo()SCR_2DSightsComponentprotected
ToggleIllumination(float value, EActionTrigger trigger)SCR_2DSightsComponentprotected
UnregisterInputs()SCR_2DSightsComponentprotected
UpdateCamera(float timeSlice)SCR_2DPIPSightsComponent
UpdateHDR()SCR_2DPIPSightsComponent
UpdateScopeMaterial()SCR_2DPIPSightsComponent
WB_GetZeroingData(IEntity owner, BaseSightsComponent sights, float weaponAngle, out vector offset, out vector angles)SightsComponentprotected
~SCR_2DPIPSightsComponent()SCR_2DPIPSightsComponent